<infobox>

 <title source="name">
   <default>Weapon Locker</default>
 </title>
 <image source="image">
 	<default>No picture.png</default>
 </image>
 
   <label>Release</label>
 
 
 	<label>Update</label>
   <format>{{#ifexpr:  < 1 
   |[[The Long Dark/Early Access Changelog#|]]
   |[[The Long Dark/Changelog#|]]
   }}</format>
 
 
   <label>Story item</label>
 
 
   <label>Location</label>
 
 <group>
   <header>Properties</header>
   
     <label>Actions</label>
   
 </group>
 <group>
   <header>Container</header>
   
     <label>Capacity</label>
     <format> kg
({{#expr: *2.2 round 2}} lbs)</format>
<label>Radial</label> <label>On ground</label> </group> <group collapse="closed"> <header>Advanced data</header> <label>Object key</label> </group>

</infobox> A Weapon Locker is a stationary object found rarely in the game world, and often contain weapons as their name implies.

Overview

They compose a of a single set of doors around a heavy locker. Unlike ordinary Lockers, weapon locks are never locked, and never require a Prybar to open. They occasionally contain firearms or munitions that would need to be safely stored in special location.

A list of potential items that spawn inside Weapon Lockers includes:

Locations

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