Locker
<infobox>
<title source="name">
<default>Locker</default>
</title>
<image source="image">
<default>No picture.png</default>
</image>
<label>Release</label>
<label>Update</label>
<format>{{#ifexpr: 0.00 < 1
|0.00
|0.00
}}</format>
<label>Story item</label>
<label>Location</label>
<group>
<header>Properties</header>
<label>Actions</label>
</group>
<group>
<header>Container</header>
<label>Capacity</label>
<format>30.00 kg
({{#expr: 30.00*2.2 round 2}} lbs)</format>
<label>Radial</label>
<label>On ground</label>
</group>
<group collapse="closed">
<header>Advanced data</header>
<label>Object key</label>
</group>
</infobox>
A Locker can be found in many places in the game, generally industrial-like places, and serves as a container for storing items. Some Lockers are locked and require a Prybar to open. Lockers are one of the most common containers found in the game, along with the metal and plastic containers.
Variants
There are 4 variants of lockers; Single, Double, and Triple Lockers, and a single Green Locker.
- An opened locker can be searched, for low to mid-tier loot.
- The locked locker requires a Prybar to open, and generally contains mid to high-tier loot.
- The broken locker can be broken down by a Hacksaw for Scrap Metal, and cannot be searched.
- A green locker with a "5" painted onto the front can be found in forestry locations such as the Trapper's Homestead and the Old Spence Family Homestead. These are often locked but have a chance to spawn opened.
Occasionally 5th type of locker, a Medical Locker, can be found, and only contains First Aid supplies.
-
Pre Alpha Lockers
Loot
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