<infobox> <title source="name"><default>Combat Pants</default></title> <image source="image"><default>No picture.png</default></image> <group>
<header>
</header>
<label>Item Type</label> <format>{{#switch:clothing
|clothing=Clothing |drink=Drink |first aid=First aid |food=Food |material=Material |tool=Tool |fire starting=Fire Starting }}</format>
<default>Item</default> <label>Wintermute</label> <format>{{#switch:Yes ( Can be found )
|yes=Yes
|no=No
}}</format>
<default>No</default>
<label>Renewable</label>
<label>Clothing Slot</label> <format>{{#switch:Outer legs
|Head=Head
|Hands=Hands
|Inner torso=Inner torso
|Outer torso=Outer torso
|Inner legs=Inner legs
|Outer legs=Outer legs
|Inner feet=Inner feet
|Outer feet=Outer feet
|Accessory=Accessory
}}</format>
<label>Firestarting Slot</label> <format>{{#switch:{{{firestarting slot}}}
|Starter=Starter
|Tinder=Tinder
|Fuel=Fuel
|Accelerant=Accelerant
}}</format>
</group> <group>
<header>
</header>
<label>Burn density</label><format>{{{burn density}}} hr/kg
({{#expr:{{{burn density}}}/2.2 round 2}} hr/lb)</format>
<label>Energy density</label><format>{{#if:|{{{energy density}}} cal/kg
({{#expr:{{{energy density}}}/2.2 round 0}} cal/lb)|{{#if:|{{#expr: {{{calories}}}/0.75 round 0}} cal/kg
({{#expr: {{{calories}}}/0.75/2.2 round 0}} cal/lb)}}}}</format>
<group layout="horizontal">
<label>Weight</label><format>
{{#if:|{{{weight lower}}} - 0.75 kg|0.75 kg}}
{{#if:|({{#expr: {{{weight lower}}}*2.2 round 2}} - {{#expr: 0.75*2.2 round 2}} lbs)|({{#expr: 0.75*2.2 round 2}} lbs)}}</format> <label>Warmth bonus</label><format>
2.0 °C
({{#expr: 2.0*1.8 round 1 }} °F)</format>
<label>Windproof bonus</label><format>![]()
0.5 °C
({{#expr: 0.5*1.8 round 1 }} °F)</format>
<label>Calories</label><format>![]()
{{{calories}}} calories</format>
<label>Hydration</label><format>![]()
{{{hydration}}}</format>
<label>Burn time</label><format>![]()
{{{burn time}}} minutes</format>
<label>Heat</label><format>![]()
+{{{heat}}}°C
(+{{#expr: {{{heat}}}*1.8 round 1 }}°F)</format>
<label>Bonus chance</label><format>![]()
{{{firestarting modifier}}}</format>
<label>Unit weight</label><format>![]()
{{{unit weight}}} kg/{{{unit name}}}
({{#expr:{{{unit weight}}}*2.2 round 3}} lbs/{{{unit name}}})</format>
<label>Unit count</label><format>![]()
{{{unit count}}}
{{{unit name}}}</format>
</group>
<group layout="horizontal">
<label>Waterproof bonus</label><format>
20%</format>
<label>Protection</label><format>
7%</format>
<label>Mobility</label><format>
0%</format>
</group>
<group layout="horizontal">
<label>Harvest</label> <label>Repair</label> </group> </group> </infobox>
| “ | In-game description }}
|
” |
Combat Pants are a type of clothing in The Long Dark.
While somewhat rare, they provide minimal weight and much better stats than the Cargo Pants and Jeans, though they only provide minimal Windproofing. All pants that have better stats are heavier.
Combat pants are one of the few high-quality clothing items in all survival modes. They are particularly useful on Interloper mode when worn on the inner layer, with Deerskin Pants on the outer layer.
Can be found in Wintermute: Episode 2 in #2 cabin at Mystery Lake.
Possible spawns: Signal Hill, Crash Site, Milton House (Grey Mother's), Miner's Folly cabin (under the bed), Gold Mine (on the bed, low chance), Hidden Cache inside Reclusive Falls, Homesteader's Respite. Forsaken Airfield (Cargomaster's Trailer, Main Hangar, suitcases and lockers)
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Clothing model icon
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Clothing model icon damaged
Update history
- {{#switch:update|update=UPDATE|hotfix=HOTFIX|hidden=HIDDEN}} 19 December 2016{{#if:The_Long_Dark/Early_Access_Changelog#0.386| (Update)|}}:
- Added to game
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