<infobox> <title source="name"><default>Deerskin Pants</default></title> <image source="image"><default>No picture.png</default></image> <group>

<header>

General

</header>

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 |drink=Drink
 |first aid=First aid
 |food=Food
 |material=Material
 |tool=Tool
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<default>Item</default> <label>Wintermute</label> <format>{{#switch:yes

 |yes=Yes
 |no=No
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<default>No</default>

   <label>Renewable</label>
 

<label>Clothing Slot</label> <format>{{#switch:Outer legs

 |Head=Head
 |Hands=Hands
 |Inner torso=Inner torso
 |Outer torso=Outer torso
 |Inner legs=Inner legs
 |Outer legs=Outer legs
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 |Starter=Starter
 |Tinder=Tinder
 |Fuel=Fuel
 |Accelerant=Accelerant
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</group> <group>

<header>

Statistics

</header>

   <label>Burn density</label><format>{{{burn density}}} hr/kg 
({{#expr:{{{burn density}}}/2.2 round 2}} hr/lb)</format>

<label>Energy density</label><format>{{#if:|{{{energy density}}} cal/kg
({{#expr:{{{energy density}}}/2.2 round 0}} cal/lb)|{{#if:|{{#expr: {{{calories}}}/2.00 round 0}} cal/kg
({{#expr: {{{calories}}}/2.00/2.2 round 0}} cal/lb)}}}}</format>
<group layout="horizontal">

       <label>Weight</label><format>
{{#if:|{{{weight lower}}} - 2.00 kg|2.00 kg}}
{{#if:|({{#expr: {{{weight lower}}}*2.2 round 2}} - {{#expr: 2.00*2.2 round 2}} lbs)|({{#expr: 2.00*2.2 round 2}} lbs)}}</format>
<label>Warmth bonus</label><format>
2.0 °C
({{#expr: 2.0*1.8 round 1 }} °F)</format>

<label>Windproof bonus</label><format>
2.0 °C
({{#expr: 2.0*1.8 round 1 }} °F)</format>
<label>Calories</label><format>
{{{calories}}} calories</format>
<label>Hydration</label><format>
{{{hydration}}}</format>
<label>Burn time</label><format>
{{{burn time}}} minutes</format>
<label>Heat</label><format>
+{{{heat}}}°C
(+{{#expr: {{{heat}}}*1.8 round 1 }}°F)</format>
<label>Bonus chance</label><format>
{{{firestarting modifier}}}</format>
<label>Unit weight</label><format>
{{{unit weight}}} kg/{{{unit name}}}
({{#expr:{{{unit weight}}}*2.2 round 3}} lbs/{{{unit name}}})</format>
<label>Unit count</label><format>
{{{unit count}}}
{{{unit name}}}</format>

   </group>
   <group layout="horizontal">
       <label>Waterproof bonus</label><format>
60%</format>
<label>Protection</label><format>
10%</format>
<label>Mobility</label><format>
-5%</format>
</group> <group layout="horizontal">

<label>Harvest</label> <label>Repair</label> </group> </group> </infobox>

In-game description
}}

Deerskin Pants are a type of craftable Clothing made from Cured Deer Hide and Cured Gut.

Overview

Deerskin Pants are less warm compared to Deerskin Boots, yet require more materials to craft. However, in an early Interloper game when the player has only a single pair of Jeans, crafting the deerskin pants may be slightly preferable because they can be added onto the player's existing outfit (two slots for outer legs), whereas using the Deerskin Boots would require swapping out whatever boots the player is already wearing.

They offer the highest protection, water- and windproofing bonuses of all available outer legwear and are only surpassed by the rare Snow Pants and the hard to obtain Wolfskin Pants in terms of warmth. They are, however, also second only to Wolfskin Pants in terms of weight, and are tied for both the worst warmth-to-weight ratio and mobility penalty.

Strategy

Deerskin pants are an excellent outer layer if combined with lighter pants that focus on warmth bonus or warmth-to-weight ratio. Wearing two pairs of deerskin pants is possible but will add up to significant mobility reduction and encumbrance.

Since they can be repaired with deer hides instead of cloth they are arguably one of the best choice for late game leg clothing, alongside Wolfskin Pants.

They are possible to obtain reliably and relatively early in the game by harvesting Deer Carcasses that can be found at several locations in all regions or obtained by actively hunting.

Crafting

<infobox theme="recipe">

 <title source="name">
   <default> Deerskin Pants</default>
   <format> Deerskin Pants {{#ifexpr: 1 > 1 | (1)}}</format>
 </title>
 <group row-items="4">

<default>

-

</default> <format>

{{#ifexist:File:.png|.png: TLD Inventory image of{{#if:|}}{{#if:|}}|}}[[]]

</format>

<default>

-

</default> <format>

</format>

<default>

-

</default>

<format>{{#ifeq: {{#expr: floor(1200/60)}} | 0 |1200 minutes|1200 minutes
({{#expr: floor(1200/60)}} hour {{#expr: 1200 - floor(1200/60)*60}} minutes)}}</format>

 </group>
 <group>
   <header>Requirements</header>
   
     <label>Required level</label>

<format>{{#ifexist:File:.png|.png: TLD Inventory image of{{#if:|}}{{#if:|}} |}} </format>

   
     <label>Facility</label>
     <format>{{#ifeq: Work Bench | Anywhere |  Anywhere |  Work Bench }}</format>
   
   
     <label>Tool</label>
     <format> Sewing Kit</format>
   
   
     <label>Story</label>
   
   
     <label>Misc</label>
   
 </group>
 <group>
   <header>Materials</header>

<group row-items="4">

<format>

</format>

<label>Item</label> <format>Cured Deer Hide</format> <label>Quantity</label>

<format>

3

</format>

</group> <group row-items="4">

<format>

</format>

<format>Cured Gut</format>

<format>

4

</format>

</group> <group row-items="4">

<format>

[[File:{{{mat3}}} icon.png|link={{{mat3}}}|29x29px]]

</format>

<format>[[{{{mat3}}}]]</format>

<format>

{{{mat3qty}}}

</format>

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[[File:{{{mat4}}} icon.png|link={{{mat4}}}|29x29px]]

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<format>[[{{{mat4}}}]]</format>

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{{{mat4qty}}}

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<format>

[[File:{{{mat5}}} icon.png|link={{{mat5}}}|29x29px]]

</format>

<format>[[{{{mat5}}}]]</format>

<format>

{{{mat5qty}}}

</format>

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<format>

[[File:{{{mat6}}} icon.png|link={{{mat6}}}|29x29px]]

</format>

<format>[[{{{mat6}}}]]</format>

<format>

{{{mat6qty}}}

</format>

</group>

 </group>

</infobox>

Game history

  • {{#switch:update|update=UPDATE|hotfix=HOTFIX|hidden=HIDDEN}} 22 May 2015{{#if:The_Long_Dark/Changelog#0.233| (Update)|}}:
    • Added to game.

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