Towel
<infobox>
<title source="name">
<default>Towel</default>
</title>
<image source="image">
<default>No picture.png</default>
</image>
<label>Release</label>
<label>Update</label>
<format>{{#ifexpr: 0.264 < 1
|0.264
|0.264
}}</format>
<label>Story item</label>
<label>Location</label>
<group>
<header>Properties</header>
<label>Actions</label>
</group>
<group>
<header>Container</header>
<label>Capacity</label>
<format>{{{capacity}}} kg
({{#expr: {{{capacity}}}*2.2 round 2}} lbs)</format>
<label>Radial</label>
<label>On ground</label>
</group>
<group collapse="closed">
<header>Advanced data</header>
<label>Object key</label>
</group>
</infobox>
A Towel is an interactable item that can be harvested for Cloth. They are often found near sinks and bathrooms inside homes. It takes 10 minutes to harvest by hand for 2 Cloth, or 6 minutes for 2 Cloth with a Hunting Knife.
| Cloth | Time | Calories | Condition of Tool |
|---|---|---|---|
| 2 | 10 minutes | 31 | -0% by Hand |
| 2 | 6 minutes | 18 | -2% Hunting Knife |
| 2 | 8 minutes | 23 | -3% Improvised Knife |
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