Timberwolf Carcass
<infobox> <title source="name"><default>Timberwolf Carcass</default></title> <image source="image"><default>No picture.png</default></image> <group>
<header>
</header>
<label>Item Type</label> <format>{{#switch:
|clothing=Clothing |drink=Drink |first aid=First aid |food=Food |material=Material |tool=Tool |fire starting=Fire Starting }}</format>
<default>Item</default> <label>Wintermute</label> <format>{{#switch:yes
|yes=Yes
|no=No
}}</format>
<default>No</default>
<label>Renewable</label>
<label>Clothing Slot</label> <format>{{#switch:{{{clothing slot}}}
|Head=Head
|Hands=Hands
|Inner torso=Inner torso
|Outer torso=Outer torso
|Inner legs=Inner legs
|Outer legs=Outer legs
|Inner feet=Inner feet
|Outer feet=Outer feet
|Accessory=Accessory
}}</format>
<label>Firestarting Slot</label> <format>{{#switch:{{{firestarting slot}}}
|Starter=Starter
|Tinder=Tinder
|Fuel=Fuel
|Accelerant=Accelerant
}}</format>
</group> <group>
<header>
</header>
<label>Burn density</label><format>{{{burn density}}} hr/kg
({{#expr:{{{burn density}}}/2.2 round 2}} hr/lb)</format>
<label>Energy density</label><format>{{#if:|{{{energy density}}} cal/kg
({{#expr:{{{energy density}}}/2.2 round 0}} cal/lb)|{{#if:|{{#expr: {{{calories}}}/ round 0}} cal/kg
({{#expr: {{{calories}}}//2.2 round 0}} cal/lb)}}}}</format>
<group layout="horizontal">
<label>Weight</label><format>
{{#if:|{{{weight lower}}} - kg| kg}}
{{#if:|({{#expr: {{{weight lower}}}*2.2 round 2}} - {{#expr: *2.2 round 2}} lbs)|({{#expr: *2.2 round 2}} lbs)}}</format> <label>Warmth bonus</label><format>
{{{warmth bonus}}} °C
({{#expr: {{{warmth bonus}}}*1.8 round 1 }} °F)</format>
<label>Windproof bonus</label><format>![]()
{{{windproof bonus}}} °C
({{#expr: {{{windproof bonus}}}*1.8 round 1 }} °F)</format>
<label>Calories</label><format>![]()
{{{calories}}} calories</format>
<label>Hydration</label><format>![]()
{{{hydration}}}</format>
<label>Burn time</label><format>![]()
{{{burn time}}} minutes</format>
<label>Heat</label><format>![]()
+{{{heat}}}°C
(+{{#expr: {{{heat}}}*1.8 round 1 }}°F)</format>
<label>Bonus chance</label><format>![]()
{{{firestarting modifier}}}</format>
<label>Unit weight</label><format>![]()
{{{unit weight}}} kg/{{{unit name}}}
({{#expr:{{{unit weight}}}*2.2 round 3}} lbs/{{{unit name}}})</format>
<label>Unit count</label><format>![]()
{{{unit count}}}
{{{unit name}}}</format>
</group>
<group layout="horizontal">
<label>Waterproof bonus</label><format>
{{{waterproofness}}}</format>
<label>Protection</label><format>
{{{protection}}}</format>
<label>Mobility</label><format>
{{{mobility}}}</format>
</group>
<group layout="horizontal">
<label>Harvest</label> <label>Repair</label> </group> </group> </infobox>A Timberwolf Carcass is a harvestable "object" found after Hunting a Timberwolf. Crows will fly around a Timberwolf Carcass and always drop 3 Crow Feathers around the carcass at a time.
Drops
A Wolf Carcass may be harvested for 4.00-7.00 kg of raw meat, 1 Fresh Wolf Pelt and 2 guts. Wolf hides can be cured to craft Wolfskin Coat. On Stalker and Interloper modes, wolf meat carries the risk of Intestinal Parasites.
| Item | Quantity | Rarity | |
|---|---|---|---|
| Wolf Meat (Raw) | 4 - 7 | Always<ref>If carcass is harvested</ref> | |
| Wolf Quarter | 2 - 3 | Always<ref>If carcass is quartered.</ref> | |
| Fresh Wolf Pelt | 1 | Always | |
| Fresh Gut | 2 | Always |
<references />
Preplaced Locations
Timberwolf Carcasses never spawn placed in the world, and require a player to hunt Timberwolves to produce one.
Gallery
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