<infobox> <title source="name"><default>Tactical Jacket</default></title> <image source="image"><default>No picture.png</default></image> <group>

<header>

General

</header>

<label>Item Type</label> <format>{{#switch:clothing

 |clothing=Clothing
 |drink=Drink
 |first aid=First aid
 |food=Food
 |material=Material
 |tool=Tool
 |fire starting=Fire Starting
       }}</format>

<default>Item</default> <label>Wintermute</label> <format>{{#switch:{{{wintermute}}}

 |yes=Yes
 |no=No
       }}</format>

<default>No</default>

   <label>Renewable</label>
 

<label>Clothing Slot</label> <format>{{#switch:Outer torso

 |Head=Head
 |Hands=Hands
 |Inner torso=Inner torso
 |Outer torso=Outer torso
 |Inner legs=Inner legs
 |Outer legs=Outer legs
 |Inner feet=Inner feet
 |Outer feet=Outer feet
 |Accessory=Accessory
       }}</format>

<label>Firestarting Slot</label> <format>{{#switch:{{{firestarting slot}}}

 |Starter=Starter
 |Tinder=Tinder
 |Fuel=Fuel
 |Accelerant=Accelerant
       }}</format>

</group> <group>

<header>

Statistics

</header>

   <label>Burn density</label><format>{{{burn density}}} hr/kg 
({{#expr:{{{burn density}}}/2.2 round 2}} hr/lb)</format>

<label>Energy density</label><format>{{#if:|{{{energy density}}} cal/kg
({{#expr:{{{energy density}}}/2.2 round 0}} cal/lb)|{{#if:|{{#expr: {{{calories}}}/2.00 round 0}} cal/kg
({{#expr: {{{calories}}}/2.00/2.2 round 0}} cal/lb)}}}}</format>
<group layout="horizontal">

       <label>Weight</label><format>
{{#if:|{{{weight lower}}} - 2.00 kg|2.00 kg}}
{{#if:|({{#expr: {{{weight lower}}}*2.2 round 2}} - {{#expr: 2.00*2.2 round 2}} lbs)|({{#expr: 2.00*2.2 round 2}} lbs)}}</format>
<label>Warmth bonus</label><format>
2.0 °C
({{#expr: 2.0*1.8 round 1 }} °F)</format>

<label>Windproof bonus</label><format>
4.0 °C
({{#expr: 4.0*1.8 round 1 }} °F)</format>
<label>Calories</label><format>
{{{calories}}} calories</format>
<label>Hydration</label><format>
{{{hydration}}}</format>
<label>Burn time</label><format>
{{{burn time}}} minutes</format>
<label>Heat</label><format>
+{{{heat}}}°C
(+{{#expr: {{{heat}}}*1.8 round 1 }}°F)</format>
<label>Bonus chance</label><format>
{{{firestarting modifier}}}</format>
<label>Unit weight</label><format>
{{{unit weight}}} kg/{{{unit name}}}
({{#expr:{{{unit weight}}}*2.2 round 3}} lbs/{{{unit name}}})</format>
<label>Unit count</label><format>
{{{unit count}}}
{{{unit name}}}</format>

   </group>
   <group layout="horizontal">
       <label>Waterproof bonus</label><format>
50%</format>
<label>Protection</label><format>
15%</format>
<label>Mobility</label><format>
-4%</format>
</group> <group layout="horizontal">

<label>Harvest</label> <label>Repair</label> </group> </group> </infobox>

DLC-Exclusive content.
This content requires the Tales from the Far Territory addon to be installed before it can be seen or used in regular gameplay.
In-game description
}}

The Tactical Jacket is a unique Clothing item, found only during the end of the Last Horizon Tale, in a hidden room in Bunker Omega in Forsaken Airfield. It originally belonged to The Foreman.

Overview

Its warmth and windproofing are mediocre for a item of its weight and rarity. The real strength of this item is the protection it provides, which is the highest of nearly any other torso item, and by far the highest among cloth torso items. The only other torso clothing which that offers more protection is the Moose-Hide Cloak.

Because of its very high protection and durability, plus the ability to repair it with cloth which is substantially easier to gather than cured hides, this item is a great choice for players that get into struggles often and want to be protected with easily repairable clothes after the fact.

Tactical Jacket does not spawn on Interloper or Misery modes.

Update history

  • {{#switch:update|update=UPDATE|hotfix=HOTFIX|hidden=HIDDEN}} 24 June 2024{{#if:The Long Dark/Changelog#2.28| (Update)|}}:
    • Added to game.

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