<infobox>
<title source="name">
<default>Infection</default>
</title>
<image source="image">
<default>No picture.png</default>
</image>
<label>Release</label>
<format>{{#ifexpr: 0.107
|5 September 2014
|5 September 2014
}}</format>
<label>Update</label>
<label>Update</label>
<label>Story</label>
<group>
<header>Properties</header>
<label>Category</label>
<label>Description</label>
<label>Caused By</label>
<label>Effect</label>
<label>Type</label>
<label>Affliction Duration</label>
<label>Benefit Duration</label>
</group>
<group layout="horizontal">
<header>Treatment</header>
<label>Treatment</label>
<label>Alternate Treatment</label>
<label>Recovery Time</label>
</group>
<group collapse="closed">
<header>Advanced Data</header>
<label>Item Key</label>
</group>
</infobox>
An Infection is a life threating Affliction acquired from a Wolf, Timberwolf, Poisoned Wolf, Cougar, or Bear Struggle.
Affliction
| “ | In-game description }}
|
” |
Infection has a chance to occur when an Infection Risk is not disinfected. Once the player has the affliction, they will lose around 5% condition every hour and fatigue will increase.
Infection is treated by consuming either 2 x Antibiotics or 1 x cup Reishi Tea/Burdock Tea, followed by 8 hours of cumulative sleep. If left untreated, you will die.
It is very important to note that one can have multiple Infections at once, even from the same Struggle.
Gallery
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Old icon.
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