<infobox>
<title source="name">
<default>Dysentery</default>
</title>
<image source="image">
<default>No picture.png</default>
</image>
<label>Release</label>
<format>{{#ifexpr: {{{update}}}
|[[The Long Dark/Early Access Changelog#{{{update}}}|{{{release}}}]]
|[[The Long Dark/Changelog#{{{update}}}|{{{release}}}]]
}}</format>
<label>Update</label>
<label>Update</label>
<label>Story</label>
<group>
<header>Properties</header>
<label>Category</label>
<label>Description</label>
<label>Caused By</label>
<label>Effect</label>
<label>Type</label>
<label>Affliction Duration</label>
<label>Benefit Duration</label>
</group>
<group layout="horizontal">
<header>Treatment</header>
<label>Treatment</label>
<label>Alternate Treatment</label>
<label>Recovery Time</label>
</group>
<group collapse="closed">
<header>Advanced Data</header>
<label>Item Key</label>
</group>
</infobox>
| “ | In-game description }}
|
” |
Dysentery is a lethal disease that can be contracted by drinking Water (Unsafe). Drinking Unsafe Water does not immediately guarantee Dysentary due to RNG calculation chance, but generally speaking; the more Unsafe Water you drink, the greater your chance of contracting the disease.
While in effect, Condition will not be restored during Sleep, coupled with approximately 4% Condition loss per hour. The Thirst and Fatigue bars will also rapidly empty, further compounding the loss of Condition once those Needs empty.
- Treatment includes consuming 2 Antibiotics or a cup of Reishi Tea/Burdock Tea, followed by cumulatively drinking 2.00 L Water (Potable), then followed by 10 cumulative hours of Sleep.
- The treatment process cannot be done out of order: medicine and water must first be fully consumed before the 10 hours of rest will begin to count towards the healing process. (Make sure medicine and water have 2 check marks next to them before sleeping).
- After consuming the required medicine, the player will stop losing Condition, but thirst will still deplete rapidly until the sleeping recovery time is completed.
Survivor Monologue
"Well...this is a shitty way to die."{{#invoke:Navbox|navbox}}