<infobox> <title source="name"><default>Cougar Carcass</default></title> <image source="image"><default>No picture.png</default></image> <group>
<header>
</header>
<label>Item Type</label> <format>{{#switch:
|clothing=Clothing |drink=Drink |first aid=First aid |food=Food |material=Material |tool=Tool |fire starting=Fire Starting }}</format>
<default>Item</default> <label>Wintermute</label> <format>{{#switch:
|yes=Yes
|no=No
}}</format>
<default>No</default>
<label>Renewable</label>
<label>Clothing Slot</label> <format>{{#switch:{{{clothing slot}}}
|Head=Head
|Hands=Hands
|Inner torso=Inner torso
|Outer torso=Outer torso
|Inner legs=Inner legs
|Outer legs=Outer legs
|Inner feet=Inner feet
|Outer feet=Outer feet
|Accessory=Accessory
}}</format>
<label>Firestarting Slot</label> <format>{{#switch:{{{firestarting slot}}}
|Starter=Starter
|Tinder=Tinder
|Fuel=Fuel
|Accelerant=Accelerant
}}</format>
</group> <group>
<header>
</header>
<label>Burn density</label><format>{{{burn density}}} hr/kg
({{#expr:{{{burn density}}}/2.2 round 2}} hr/lb)</format>
<label>Energy density</label><format>{{#if:|{{{energy density}}} cal/kg
({{#expr:{{{energy density}}}/2.2 round 0}} cal/lb)|{{#if:|{{#expr: {{{calories}}}/ round 0}} cal/kg
({{#expr: {{{calories}}}//2.2 round 0}} cal/lb)}}}}</format>
<group layout="horizontal">
<label>Weight</label><format>
{{#if:|{{{weight lower}}} - kg| kg}}
{{#if:|({{#expr: {{{weight lower}}}*2.2 round 2}} - {{#expr: *2.2 round 2}} lbs)|({{#expr: *2.2 round 2}} lbs)}}</format> <label>Warmth bonus</label><format>
{{{warmth bonus}}} °C
({{#expr: {{{warmth bonus}}}*1.8 round 1 }} °F)</format>
<label>Windproof bonus</label><format>![]()
{{{windproof bonus}}} °C
({{#expr: {{{windproof bonus}}}*1.8 round 1 }} °F)</format>
<label>Calories</label><format>![]()
{{{calories}}} calories</format>
<label>Hydration</label><format>![]()
{{{hydration}}}</format>
<label>Burn time</label><format>![]()
{{{burn time}}} minutes</format>
<label>Heat</label><format>![]()
+{{{heat}}}°C
(+{{#expr: {{{heat}}}*1.8 round 1 }}°F)</format>
<label>Bonus chance</label><format>![]()
{{{firestarting modifier}}}</format>
<label>Unit weight</label><format>![]()
{{{unit weight}}} kg/{{{unit name}}}
({{#expr:{{{unit weight}}}*2.2 round 3}} lbs/{{{unit name}}})</format>
<label>Unit count</label><format>![]()
{{{unit count}}}
{{{unit name}}}</format>
</group>
<group layout="horizontal">
<label>Waterproof bonus</label><format>
{{{waterproofness}}}</format>
<label>Protection</label><format>
{{{protection}}}</format>
<label>Mobility</label><format>
{{{mobility}}}</format>
</group>
<group layout="horizontal">
<label>Harvest</label> <label>Repair</label> </group> </group> </infobox>
A Cougar Carcass is a harvestable "object" found after Hunting a Cougar. A Cougar Carcass always produces 3 Crow Feathers from passing Crows.
Drops
A Cougar is a fierce and dangerous foe to hunt, but killing one will produce a Cougar Carcass, which can be harvested to obtain the following items:
| Item | Quantity | Rarity | |
|---|---|---|---|
| Cougar Meat (Raw) | 4 | Always<ref>If carcass is harvested</ref> | |
| Cougar Quarter | 2 | Always<ref>If carcass is quartered.</ref> | |
| Fresh Cougar Hide | 1 | Always | |
| Fresh Gut | 2 | Always |
The Cougar Claw is harvested automatically when Harvesting Cougar Hide/Quartering animal. There is no option to harvest one or the other separately while examining a Cougar Carcass.
| Item | Quantity | Rarity | |
|---|---|---|---|
| Cougar Claw | 1 | Always |
<references /> Killing Cougars grants unique rewards: Cougar Hide (for crafting Cougar Hide Wrap) and Cougar Claw (for crafting Cougar Claw Knife), as well as Cougar Meat.
Preplaced Locations
Cougar Carcasses are never found preplaced in the world, and are only produced after killing a Cougar.
Gallery
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