Cheated Death Penalty

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<infobox>

 <title source="name">
   <default>Cheated Death Penalty</default>
 </title>
 <image source="image">
 	<default>No picture.png</default>
 </image>
 
   <label>Release</label>
   <format>{{#ifexpr: 2.28
   |24 June 2024
   |24 June 2024
   }}</format>
   <label>Update</label>
 
   
   	<label>Update</label>
   
   
   	<label>Story</label>
   
 <group>
   <header>Properties</header>
   
     <label>Category</label>
   
   
     <label>Description</label>
   
   
     <label>Caused By</label>
   
   
     <label>Effect</label>
   
   
     <label>Type</label>
   
   
   	<label>Affliction Duration</label>
   
   
     <label>Benefit Duration</label>
   
 </group>
 <group layout="horizontal">
 	<header>Treatment</header>
   
     <label>Treatment</label>
   
   
     <label>Alternate Treatment</label>
   
   
     <label>Recovery Time</label>
   
 </group>
 <group collapse="closed">
   <header>Advanced Data</header>
   
     <label>Item Key</label>
   
 </group>

</infobox> Cheated Death Penalty is an Affliction acquired after choosing to Cheat Death in Survival Mode.

Overview

}}

The punishment for cheating death and continuing your save file always involves choosing between a great penalty that is temporary, or a smaller penalty that is permanent. The player can choose a mix of the two choices and their consequences as they die. Both penalties impact the Condition bar, and will always be paired with the Weakened State Affliction upon awakening after cheating death.

Short Term Penalty

Choosing "Short Term Penalty" will result in a massive reduction in max Condition and a lengthy Recovery Time, but it will eventually heal.

The Recovery Time is always the same for each death:

Experience 1st Death 2nd Death 3rd Death Recovery Time
Pilgrim -50% Condition -60% Condition -75% Condition 240 hours (10 days)
Voyageur -50% Condition -60% Condition -75% Condition 480 hours (20 days)
Stalker -50% Condition -60% Condition -75% Condition 480 hours (20 days)
Interloper -50% Condition -60% Condition -75% Condition 720 hours (30 days)
Misery<ref name=":0">Cheat Death is disabled on Misery</ref> N/A N/A N/A N/A

<references />Dying multiple times and choosing the "Short Term Penalty" Cheat Death option does not cause the Recovery Times to stack if the previous penalty time had not yet elapsed.

Permanent Penalty

Choosing "Permanent Penalty" removes the lengthy Recovery Time, but will add a permanent reduction to max Condition for the rest of the game. The Condition loss is the same across all Experiences.

Permanent Condition Loss
1st Death 2nd Death 3rd Death
-25% -35% -50%

Update history

  • {{#switch:update|update=UPDATE|hotfix=HOTFIX|hidden=HIDDEN}} 24 June 2024{{#if:The Long Dark/Changelog#2.28| (Update)|}}:
    • Added to game.

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