<infobox> <title source="title"><default>Workshop</default></title> <image source="image">
<default>No picture.png</default>
</image>
<group>
<header>Location</header>
<image source="map"></image>
<label>Region</label>
<format>{{#switch:Bleak Inlet
|Mystery Lake=Mystery Lake
|Coastal Highway=Coastal Highway
|Pleasant Valley=Pleasant Valley
|Desolation Point=Desolation Point
|Timberwolf Mountain=Timberwolf Mountain
|Forlorn Muskeg=Forlorn Muskeg
|Broken Railroad=Broken Railroad
|Mountain Town=Mountain Town
|Hushed River Valley=Hushed River Valley
|Bleak Inlet=Bleak Inlet
|Ash Canyon=Ash Canyon
|Transfer Pass=Transfer Pass
|Forsaken Airfield=Forsaken Airfield
|Zone of Contamination=Zone of Contamination
|Sundered Pass=Sundered Pass
|transition zone=Transition Zone
|Crumbling Highway=Old Island Connector
|The Ravine=The Ravine
|Keeper's Pass South=Keeper's Pass South
|Keeper's Pass North=Keeper's Pass North
|Far Range Branch Line=Far Range Branch Line
}}</format>
<label>Location</label>
<label>Sublocations</label>
<label>Description</label>
<header>General</header>
<label>Type</label><format>{{#switch:industrial
|residential=Residential
|industrial=Industrial
|store=Store
|sporting=Military/Sporting
|cave=Cave
|outdoors=Outdoors
|landmark=Landmark
}}
{{#switch:{{{type 2}}}
|store=Store
|sporting=Military/Sporting
}}</format>
<label>Firebox</label><format>{{#switch:fire barrel
|fire barrel= Fire Barrel
|pot belly stove= Pot Belly Stove
|wood stove= Wood Stove
|fireplace= Fireplace
|stove= Stove
|furnace= Furnace
|rim grill= Rim Grill
}}
{{#switch:{{{firebox2}}}
|fire barrel= Fire Barrel
|pot belly stove= Pot Belly Stove
|wood stove= Wood Stove
|fire place= Fireplace
|stove= Stove
|furnance= Furnance
|rim grill= Rim Grill
}}</format>
<group>
<label>
</label><format>{{#ifeq:no|yes|Has a bed}}</format>
<label>
</label><format>{{#ifeq:{{{forge}}}|yes|Has a forge}}</format>
<label>
</label><format>{{#ifeq:yes|yes|Has a workbench}}</format>
<label>{{#if:yes|{{#switch:yes
|yes=
|partial=
|no=
}}|
}}
</label>
<format>{{#switch:yes
|yes=Has an interior
|partial=Provides some shelter
|no=Has no shelter
}}</format><default>Has no shelter</default>
</group>
</group>
<group>
<header>Wintermute</header>
<label>Missions</label>
<label>Characters</label>
</group>
</infobox>The Workshop is located on the Cannery Pier in Bleak Inlet at the Last Resort Cannery. The cannery workshop complex features rare and unique workstations, and requires a code to the Keypad to unlock the door to the building.
Workshop

The Cannery workshop is one of the two locations on Great Bear Island that contains an Ammunition Work Bench and a Milling Machine (the other one being Blackrock).
The workshop is challenging to reach; it is accessed via an obstacle course that starts with climbing the rope located in one of the warehouses on the opposite side of the entrance.
If you follow the linear course all the way through, you will reach the workshop. There is only one path to take, with no major side or alternate paths, and there is only one method to enter the course path. Essentially the only "obstacle" in the course is climbing the rope to start it. Balancing on the beams and rafters throughout the course is fairly easy. Note - the course winds through the complex and does not allow the player to backtrack after passing certain points.
After completing the course, the player can enter the pier warehouse's outer entryway. The way into the workshop is initially blocked by a locked door. The door can only be unlocked using the electronic keypad beside it, which requires a 3-digit code and electricity.
The workshop cannot be accessed through any alternate path, and the key-code cannot be guessed through trial and error. The player must read the Communication Report letter that is inside the Echo One Radio Tower in Bleak Inlet. You do not need to take the report, but the player character must have seen the code document at least once.
The first time, the player will only be able to enter the workshop during an Aurora when the electronic keypad is active and the code can be entered to unlock the door.

Once door is unlocked, entrance to the workshop remains unlocked.
Whenever the player passes through the workshop's door, there is a random chance of encountering a wolf. Once the wolf is dealt with, the player will be able to access the milling machine and the ammunition workbench. As the aurora appears frequently in this region, use caution around the live wires scattered about.
Gallery
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Cannery Pier and the workshop
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Workshop (inside)
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Workshop (the ammunition workbench and milling machine )
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