- Description
- This template is used on location pages. This infobox automatically adds the page to categories based on what is input.
- Syntax
- Type this at the top of a page, but below any notice templates.
{{Infobox/Location
|title = Title of infobox (Can be left blank if the same as pagename)
|image = Example.jpg (main image)
|region = The map region (without [ ]brackets)
|location = Where is the location in relation to other landmarks?
|sublocations = Any locations within the location (Use <br /> to separate them)
|description = A very brief description of the location.
|type = What type of location? options (case sensitive):
residential - Most loot is clothing and food, abundance of wood furniture.
industrial - Most notable loot is blunt tools (heavy hammer, prybar),
abundance of crates, wooden pallets, or metal shelves.
store - Loot is almost exclusively food.
sporting - Loot often includes high grade clothing, MRE's, bladed tools,
and rifles. Usually is secluded from other buildings.
cave - Is a cave
outdoors - A location that is outdoors and often has either a body,
fire barrel, vehicle, or inaccessable building.
landmark - The location mostly serves as a landmark or region boundary,
and has little to no loot.
|firebox = What type of firebox exists here? options:
fire barrel
pot belly stove
wood stove
fire place
stove
furnace
rim grill
|bed = Is there a bed? (can be left blank for no) options:
yes
no
|forge = Is there a forge? (can be left blank for no) options:
yes
no
|workbench = Is there a workbench? (can be left blank for no) options:
yes
no
|shelter = What level of shelter from the elements? (Can be left blank for no) options:
yes - Has a true interior with loading screen
partial - Has a warmth bonus beyond simple windproofing, but not a true interior
no - Has no interior
|missions = Missions that relate to this location (Use <br /> to separate them)
|characters = Characters found here (Use <br /> to separate them)
}}
- Blank
- A blank infobox for copy-pasting
{{Infobox/Location
|title =
|image =<gallery>
</gallery>
|region =
|location =
|sublocations =
|description =
|type =
|firebox =
|bed =
|forge =
|workbench =
|shelter =
|missions =
|characters =
}}
- Samples
- Type in this:
{{Infobox/Location
|title = Signal Hill
|image = <gallery>
SignalHill2.png|Exterior
File:Signal_Hill_-_radio_shack_bedroom.png|Interior
</gallery>
|location = On a cliff between the cave from [[Pleasant Valley]] and the [[Pleasant Valley Farmstead]]
|firebox = fire barrel
|region =
|sublocations =
|description = A radio mast and control room
|type =
|bed = yes
|forge =
|workbench =
|shelter =
|sublocations = [[Carter Hydro Dam]]
|missions = [[Episode 1: Do Not Go Gentle#Chapter One]]
|characters = [[Grey Mother]]
}}
- To see this:
<infobox> <title source="title"><default>Infobox/Location/doc</default></title> <image source="image">
<default>No picture.png</default>
</image>
<group>
<header>Location</header>
<image source="map"></image>
<label>Region</label>
<format>{{#switch:
|Mystery Lake=Mystery Lake
|Coastal Highway=Coastal Highway
|Pleasant Valley=Pleasant Valley
|Desolation Point=Desolation Point
|Timberwolf Mountain=Timberwolf Mountain
|Forlorn Muskeg=Forlorn Muskeg
|Broken Railroad=Broken Railroad
|Mountain Town=Mountain Town
|Hushed River Valley=Hushed River Valley
|Bleak Inlet=Bleak Inlet
|Ash Canyon=Ash Canyon
|Transfer Pass=Transfer Pass
|Forsaken Airfield=Forsaken Airfield
|Zone of Contamination=Zone of Contamination
|Sundered Pass=Sundered Pass
|transition zone=Transition Zone
|Crumbling Highway=Old Island Connector
|The Ravine=The Ravine
|Keeper's Pass South=Keeper's Pass South
|Keeper's Pass North=Keeper's Pass North
|Far Range Branch Line=Far Range Branch Line
}}</format>
<label>Location</label>
<label>Sublocations</label>
<label>Description</label>
<header>General</header>
<label>Type</label><format>{{#switch:
|residential=Residential
|industrial=Industrial
|store=Store
|sporting=Military/Sporting
|cave=Cave
|outdoors=Outdoors
|landmark=Landmark
}}
{{#switch:{{{type 2}}}
|store=Store
|sporting=Military/Sporting
}}</format>
<label>Firebox</label><format>{{#switch:fire barrel
|fire barrel= Fire Barrel
|pot belly stove= Pot Belly Stove
|wood stove= Wood Stove
|fireplace= Fireplace
|stove= Stove
|furnace= Furnace
|rim grill= Rim Grill
}}
{{#switch:{{{firebox2}}}
|fire barrel= Fire Barrel
|pot belly stove= Pot Belly Stove
|wood stove= Wood Stove
|fire place= Fireplace
|stove= Stove
|furnance= Furnance
|rim grill= Rim Grill
}}</format>
<group>
<label>
</label><format>{{#ifeq:yes|yes|Has a bed}}</format>
<label>
</label><format>{{#ifeq:|yes|Has a forge}}</format>
<label>
</label><format>{{#ifeq:|yes|Has a workbench}}</format>
<label>{{#if:|{{#switch:
|yes=
|partial=
|no=
}}|
}}
</label>
<format>{{#switch:
|yes=Has an interior
|partial=Provides some shelter
|no=Has no shelter
}}</format><default>Has no shelter</default>
</group>
</group>
<group>
<header>Wintermute</header>
<label>Missions</label>
<label>Characters</label>
</group>
</infobox>