<infobox> <title source="name"><default>Mackenzie's Toque</default></title> <image source="image"><default>No picture.png</default></image> <group>
<header>
</header>
<label>Item Type</label> <format>{{#switch:clothing
|clothing=Clothing |drink=Drink |first aid=First aid |food=Food |material=Material |tool=Tool |fire starting=Fire Starting }}</format>
<default>Item</default> <label>Wintermute</label> <format>{{#switch:yes
|yes=Yes
|no=No
}}</format>
<default>No</default>
<label>Renewable</label>
<label>Clothing Slot</label> <format>{{#switch:Head
|Head=Head
|Hands=Hands
|Inner torso=Inner torso
|Outer torso=Outer torso
|Inner legs=Inner legs
|Outer legs=Outer legs
|Inner feet=Inner feet
|Outer feet=Outer feet
|Accessory=Accessory
}}</format>
<label>Firestarting Slot</label> <format>{{#switch:{{{firestarting slot}}}
|Starter=Starter
|Tinder=Tinder
|Fuel=Fuel
|Accelerant=Accelerant
}}</format>
</group> <group>
<header>
</header>
<label>Burn density</label><format>{{{burn density}}} hr/kg
({{#expr:{{{burn density}}}/2.2 round 2}} hr/lb)</format>
<label>Energy density</label><format>{{#if:|{{{energy density}}} cal/kg
({{#expr:{{{energy density}}}/2.2 round 0}} cal/lb)|{{#if:|{{#expr: {{{calories}}}/0.15 round 0}} cal/kg
({{#expr: {{{calories}}}/0.15/2.2 round 0}} cal/lb)}}}}</format>
<group layout="horizontal">
<label>Weight</label><format>
{{#if:|{{{weight lower}}} - 0.15 kg|0.15 kg}}
{{#if:|({{#expr: {{{weight lower}}}*2.2 round 2}} - {{#expr: 0.15*2.2 round 2}} lbs)|({{#expr: 0.15*2.2 round 2}} lbs)}}</format> <label>Warmth bonus</label><format>
1.5 °C
({{#expr: 1.5*1.8 round 1 }} °F)</format>
<label>Windproof bonus</label><format>![]()
0.75 °C
({{#expr: 0.75*1.8 round 1 }} °F)</format>
<label>Calories</label><format>![]()
{{{calories}}} calories</format>
<label>Hydration</label><format>![]()
{{{hydration}}}</format>
<label>Burn time</label><format>![]()
{{{burn time}}} minutes</format>
<label>Heat</label><format>![]()
+{{{heat}}}°C
(+{{#expr: {{{heat}}}*1.8 round 1 }}°F)</format>
<label>Bonus chance</label><format>![]()
{{{firestarting modifier}}}</format>
<label>Unit weight</label><format>![]()
{{{unit weight}}} kg/{{{unit name}}}
({{#expr:{{{unit weight}}}*2.2 round 3}} lbs/{{{unit name}}})</format>
<label>Unit count</label><format>![]()
{{{unit count}}}
{{{unit name}}}</format>
</group>
<group layout="horizontal">
<label>Waterproof bonus</label><format>
30%</format>
<label>Protection</label><format>
2%</format>
<label>Mobility</label><format>
0%</format>
</group>
<group layout="horizontal">
<label>Harvest</label> <label>Repair</label> </group> </group> </infobox>
| “ | In-game description }}
|
” |
Mackenzie's Toque is a Clothing item worn on the player's head obtained exclusively in Wintermute.
Overview
Mackenzie's Toque is equipped as default clothing when the player awakens from the plane crash during Memories, the first chapter of Episode 1: Do Not Go Gentle.
The statistics of Mackenzie's Toque are in between those of a Wool Toque and the Cotton Toque.
Episode 1
Mackenzie's Toque is not found when starting the mission Memories in Episode 1: Do Not Go Gentle.
The Toque instead first appears automatically equipped on the player during the mission The Crash.
It can be carried into Episode 2 if the player holds onto it by the end of Episode 1.
Episode 2
If the player starts Episode 2: Luminance Fugue out of order, Mackenzie starts the Episode wearing his Toque.
Episode 4
Mackenzie's Toque is missing when playing Episode 4: Fury, Then Silence, being discarded by Mathis (along with Mackenzie's Parka) after Mackenzie is stripped of his gear and transported.
-
Clothing model
-
Clothing model damaged
Update history
- {{#switch:update|update=UPDATE|hotfix=HOTFIX|hidden=HIDDEN}} 17 December 2018{{#if:The Long Dark/Changelog#1.41| (Update)|}}:
- Renamed from Will's Hat to Mackenzie's Toque.
- {{#switch:update|update=UPDATE|hotfix=HOTFIX|hidden=HIDDEN}} 1 August 2017{{#if:The Long Dark/Changelog#1.00| (Update)|}}:
- Added to game.
{{#invoke:Navbox|navbox}}
