<infobox>

 <title source="name">
   <default>Emergency Stim</default>
 </title>
 <image source="image">
 	<default>No picture.png</default>
 </image>
 
   <label>Release</label>
   <format>{{#ifexpr: 0.321 < 1 
   |21 April 2016
   |21 April 2016
   }}</format>
 
 
   <label>Wintermute</label>
 
   
   <label>Renewable</label>
 
 <group>
   <header>Properties</header>
   
     <label>Item type</label>
     <format>First Aid {{#if:  | 
[[{{{type2}}}]][[Category:{{{type2}}}]]| }}</format>
<label>Equipable</label> <label>Stackable</label> <label>Examine</label> </group> <group> <header>Values</header> <label>Calories</label> <format>{{{calories}}} kcal</format> <label>Hydration</label> <format>{{{hydration}}}%</format> <label>Vitamin C</label> <format>{{{vitaminc}}}</format> <label>Weight</label> <format>0.10 kg ({{#expr: 0.10*2.2 round 2}} lbs)</format> <label>Oil/Weight</label> <format>{{{oilPerKg}}}</format> </group> <group> <header>Decay Rate</header> <label>Inside</label> <format>{{{decay-inside}}}% per day</format> <label>Outside</label> <format>{{{decay-outside}}}% per day</format> </group> <group> <header>Actions</header> <label>Backpack</label> <label>Radial</label> <label>On ground</label> </group> <group collapse="closed"> <header>Advanced data</header> <label>Item key</label> </group>

</infobox>

Emergency Stim is a First Aid item in The Long Dark. Upon use, it will restore some of the survivor's Condition and grant them unlimited energy for sprinting and rope climbing for one minute.

Overview

Emergency Stims are rare, powerful, and single-use only. When used, the Emergency Stim will:

  • Instantly restore 15% Condition.
  • Fully restore Fatigue for 60 real-time seconds.
  • Grant unlimited Stamina (e.g. for Sprinting/Robe Climbing) for 60 seconds.
  • Allow Sprinting, even if the survivor has Afflictions which would normally prevent it (see below).
  • Allow climbing up/down deployed Mountaineering Ropes, even if the survivor has Afflictions which would normally prevent it (see below).
  • Inflict Exhausted after 60 seconds (drops the survivor's Fatigue to 0%).

Note: Afflictions such as Broken Ribs (which prevents climbing) and Sprained Ankles (which prevents sprinting) are ignored while under the effects of the Emergency Stim; however, the survivor cannot use climbing ropes if encumbered, nor sprint if they are carrying 10 kg (22 lbs) or more over their maximum carry weight, even while under the effects of an emergency stim.

Uses

  • Instantly restoring 15% condition.
  • Sprinting long distances regardless of injuries.
  • Outrunning wildlife.
  • Climbing ropes faster, regardless of injuries or Fatigue.
  • Draining Fatigue to 0% can be useful to more quickly recover from afflictions that require sleep, such as Food Poisoning.

Spawn Locations

Emergency Stims may be found rarely in most regions (8-10 across an entire world on Interloper) in high-tier loot areas, First Aid Kits, beside Frozen Corpses, or hidden beneath/around furniture. They can also be acquired by trading with the Trader, but are only unlocked after reaching 400 Trust, and not on Interloper or Misery.

Guaranteed

Possible Spawns

Trivia

  • Emergency Stims in The Long Dark are "autoinjectors", a real-world medical device: usually a single use, disposable, spring-loaded syringe injector used to quickly self-administer a specific drug.
  • The Long Dark's animation for an emergency stim is realistic: appearing to depict the autoinjector being pressed to the survivor's thigh.
  • Given their gameplay effects and description, emergency stims in The Long Dark are likely loaded with hydrocortisone.
  • While under the effects of a Emergency Stim, the player is able to fully sprint in any direction, including backwards.

Update history

  • {{#switch:update|update=UPDATE|hotfix=HOTFIX|hidden=HIDDEN}} 21 April 2016{{#if:The Long Dark/Early Access Changelog#0.321| (Update)|}}:
    • Added to game.

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