<infobox> <title source="name"><default>Astrid's Jacket</default></title> <image source="image"><default>No picture.png</default></image> <group>
<header>
</header>
<label>Item Type</label> <format>{{#switch:clothing
|clothing=Clothing |drink=Drink |first aid=First aid |food=Food |material=Material |tool=Tool |fire starting=Fire Starting }}</format>
<default>Item</default> <label>Wintermute</label> <format>{{#switch:yes
|yes=Yes
|no=No
}}</format>
<default>No</default>
<label>Renewable</label>
<label>Clothing Slot</label> <format>{{#switch:Outer torso
|Head=Head
|Hands=Hands
|Inner torso=Inner torso
|Outer torso=Outer torso
|Inner legs=Inner legs
|Outer legs=Outer legs
|Inner feet=Inner feet
|Outer feet=Outer feet
|Accessory=Accessory
}}</format>
<label>Firestarting Slot</label> <format>{{#switch:
|Starter=Starter
|Tinder=Tinder
|Fuel=Fuel
|Accelerant=Accelerant
}}</format>
</group> <group>
<header>
</header>
<label>Burn density</label><format> hr/kg
({{#expr:/2.2 round 2}} hr/lb)</format>
<label>Energy density</label><format>{{#if:| cal/kg
({{#expr:/2.2 round 0}} cal/lb)|{{#if:|{{#expr: /1.25 round 0}} cal/kg
({{#expr: /1.25/2.2 round 0}} cal/lb)}}}}</format>
<group layout="horizontal">
<label>Weight</label><format>
{{#if:| - 1.25 kg|1.25 kg}}
{{#if:|({{#expr: *2.2 round 2}} - {{#expr: 1.25*2.2 round 2}} lbs)|({{#expr: 1.25*2.2 round 2}} lbs)}}</format> <label>Warmth bonus</label><format>
2.0 °C
({{#expr: 2.0*1.8 round 1 }} °F)</format>
<label>Windproof bonus</label><format>![]()
2.0 °C
({{#expr: 2.0*1.8 round 1 }} °F)</format>
<label>Calories</label><format>![]()
calories</format>
<label>Hydration</label><format>![]()
</format>
<label>Burn time</label><format>![]()
minutes</format>
<label>Heat</label><format>![]()
+°C
(+{{#expr: *1.8 round 1 }}°F)</format>
<label>Bonus chance</label><format>![]()
</format>
<label>Unit weight</label><format>![]()
kg/
({{#expr:*2.2 round 3}} lbs/)</format>
<label>Unit count</label><format>![]()
</format>
</group>
<group layout="horizontal">
<label>Waterproof bonus</label><format>
30%</format>
<label>Protection</label><format>
3%</format>
<label>Mobility</label><format>
-4%</format>
</group>
<group layout="horizontal">
<label>Harvest</label> <label>Repair</label> </group> </group> </infobox>
| “ | In-game description }}
|
” |
Astrid's Jacket is a Clothing item worn on the player's outer torso obtained during Episode 3: Crossroads Elegy.
Overview
Astrid's jacket can be found on a table in the basement of Pleasant Valley Farmstead during Trauma, the first chapter of Crossroads Elegy. It can not be acquired in Survival Mode, nor at any later stage in the Story.
The statistics of Astrid's jacket are identical to those of a Simple Parka.
There is a small piece of Astrid's scarf tied to her left arm after her encounter with Hobbs. This piece is all that remains of her scarf after the plane crash.
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Clothing model icon
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Clothing model icon
Update history
- {{#switch:update|update=UPDATE|hotfix=HOTFIX|hidden=HIDDEN}} 22 October 2019{{#if:The_Long_Dark/Changelog#1.60| (Update)|}}:
- Added to game
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