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	<title>Warm Cave - Revision history</title>
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		<id>https://thelongdark.darksciencelabs.com/index.php?title=Warm_Cave&amp;diff=2056&amp;oldid=prev</id>
		<title>imported&gt;TheCoolCario at 02:10, 8 December 2024</title>
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		<updated>2024-12-08T02:10:28Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;A &amp;#039;&amp;#039;&amp;#039;Warm Cave&amp;#039;&amp;#039;&amp;#039; is a common type of outdoor cave that has no transition screen but provides a [[Warmth]] bonus. Such caves are found in every region except [[Coastal Highway]], [[Keeper&amp;#039;s Pass North]], and [[Keeper&amp;#039;s Pass South]].&lt;br /&gt;
&lt;br /&gt;
[[Cave (Transition Zone)]] are not considered Warm Caves, as these are indoor spaces. Certain Bear Caves (such as the ones in Coastal Highway ) do not have interiors, and also do not count.&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
Warm Caves are divided into two layers, a cold front area and warm back area.&lt;br /&gt;
&lt;br /&gt;
=== Front Sheltered Zone ===&lt;br /&gt;
The front of the cave simply has the same air temperature as outside the cave, however it is completely sheltered from the wind regardless of wind direction, and a [[Magnifying Lens]] can be used within it.&lt;br /&gt;
&lt;br /&gt;
=== Back Warm Zone ===&lt;br /&gt;
The back of the cave is warmer like indoor spaces, but the back of the cave does not have a fixed temperature. Instead there is a warmth bonus which is generally sufficient to allow sleeping without a fire, at least if the player has sufficiently warm clothing and [[Bedroll]]. &lt;br /&gt;
&lt;br /&gt;
*The player walks slower as they transition to the back of the cave, and immediately receives a Warmth bonus.&lt;br /&gt;
*It is possible to [[Curing|cure]] hides, guts, and saplings in the back of such caves.&lt;br /&gt;
*Does not progress [[Cabin Fever]].&lt;br /&gt;
*A [[Campfire]] may be lit on the floor, in the front or back of the cave.&lt;br /&gt;
*A Magnifying Lens may not be used, although it is possible to light a fire within the back zone while standing in the front zone.&lt;br /&gt;
*The light level for the purpose of performing tasks is the same as outside ([[Mending]] and Repairing is not possible during a Blizzard/Heavy Fog [[Weather]] at night).&lt;br /&gt;
&lt;br /&gt;
== Special &amp;quot;Warm Caves&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
There are also a few exterior buildings that give a warmth bonus despite not having a transition to an indoor space:&lt;br /&gt;
&lt;br /&gt;
* The outdoor room with the bed at the [[Maintenance Yard]]&lt;br /&gt;
* Break room at [[Last Resort Cannery]]&lt;br /&gt;
* Room outside the [[Workshop]]&lt;br /&gt;
* [[Stone Church]]&lt;br /&gt;
&lt;br /&gt;
The following areas behave like Warm Caves, though these indoor areas progress Cabin Fever.&lt;br /&gt;
&lt;br /&gt;
* [[Mountaineer&amp;#039;s Hut]]&lt;br /&gt;
* [[Forgotten Exploration]]&lt;br /&gt;
* The front porch of the [[Pleasant Valley Farmstead]]&lt;br /&gt;
* The maintenance hallway in the south tunnel in [[Far Range Branch Line]]&lt;br /&gt;
&lt;br /&gt;
== List of Warm Caves ==&lt;br /&gt;
&lt;br /&gt;
=== Lower Great Bear ===&lt;br /&gt;
&lt;br /&gt;
==== [[Ash Canyon]] (7) ====&lt;br /&gt;
&lt;br /&gt;
* [[Climber&amp;#039;s Cave]]&lt;br /&gt;
* [[Stone Shelf Cave]]&lt;br /&gt;
* [[Narrow Falls Cave]]&lt;br /&gt;
* 4 unnamed caves throughout the region&lt;br /&gt;
&lt;br /&gt;
==== [[Blackrock]] (10) ====&lt;br /&gt;
&lt;br /&gt;
* [[Cliff Cave]]&lt;br /&gt;
* [[Creek Bed Cave]]&lt;br /&gt;
* [[Cutty&amp;#039;s Cave]]&lt;br /&gt;
* [[Lineworker&amp;#039;s Hideout]]&lt;br /&gt;
* [[No Road Cave]]&lt;br /&gt;
* [[Wedge Cave]]&lt;br /&gt;
* 4 unnamed caves throughout the region&lt;br /&gt;
&lt;br /&gt;
==== [[Bleak Inlet]] (5) ====&lt;br /&gt;
&lt;br /&gt;
* [[Island Cave]]&lt;br /&gt;
* 4 unnamed caves throughout the region&lt;br /&gt;
&lt;br /&gt;
==== [[Broken Railroad]] (3) ====&lt;br /&gt;
&lt;br /&gt;
* 3 unnamed caves throughout the region&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
==== [[Coastal Highway]] (0) ====&lt;br /&gt;
&lt;br /&gt;
* There are no Warm Caves in this region&lt;br /&gt;
&lt;br /&gt;
==== [[Crumbling Highway]] (2) ====&lt;br /&gt;
&lt;br /&gt;
* Cave near [[The Arch (Old Island Connector location)]]&lt;br /&gt;
* Cave near [[Road Collapse]]&lt;br /&gt;
&lt;br /&gt;
==== [[Desolation Point]] (1) ====&lt;br /&gt;
&lt;br /&gt;
* Bear Cave next to [[Broken Bridge (Desolation Point location)]]&lt;br /&gt;
&lt;br /&gt;
==== [[Forlorn Muskeg]] (3-4) ====&lt;br /&gt;
&lt;br /&gt;
* Cave near [[Shortwave Tower West]]&lt;br /&gt;
* Cave east of [[Bunkhouses]] and west of Transition Cave to Bleak Inlet&lt;br /&gt;
* Cave east of [[Shortwave Tower]]&lt;br /&gt;
* The Transition Cave to Bleak Inlet is a regular Warm Cave in [[Episode 2: Luminance Fugue]]&lt;br /&gt;
&lt;br /&gt;
==== [[Hushed River Valley]] (10) ====&lt;br /&gt;
&lt;br /&gt;
* Cave near [[Pensive Vista]]&lt;br /&gt;
* [[Lake Cave]]&lt;br /&gt;
* [[Lonely Cave]]&lt;br /&gt;
* [[Peak Cave]]&lt;br /&gt;
* [[Valley Cave]]&lt;br /&gt;
* 5 unnamed caves throughout the region&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
==== [[Keeper&amp;#039;s Pass North]] (0) ====&lt;br /&gt;
&lt;br /&gt;
* There are no Warm Caves in this region&lt;br /&gt;
&lt;br /&gt;
==== [[Keeper&amp;#039;s Pass South]] (0) ====&lt;br /&gt;
&lt;br /&gt;
* There are no Warm Caves in this region&lt;br /&gt;
&lt;br /&gt;
==== [[Mountain Town]] (7-8) ====&lt;br /&gt;
&lt;br /&gt;
* [[Cave (Mountain Town location)]]&lt;br /&gt;
* Cave in between Cave (Mountain Town location) and Spruce Falls Bridge (this cave is half of a Warm Cave, it does not have a warm back interior)&lt;br /&gt;
* Cave south of [[Trailer (Mountain Town Region)]]&lt;br /&gt;
* Cave in the ravine at [[Mackenzie&amp;#039;s Crashed Plane]] (this cave is half a Warm Cave, it does not have a warm back interior)&lt;br /&gt;
* Cave south of [[Paradise Meadows Farm]], in between the Rope Climbing sections&lt;br /&gt;
* Cave south of [[Rocky Refuge]] in [[Milton Basin]]&lt;br /&gt;
* Cave southeast of [[Picnic Area]], in the climbing park&lt;br /&gt;
* The Transition Cave to Hushed River Valley is a regular cave in [[Episode 1: Do Not Go Gentle]]&lt;br /&gt;
&lt;br /&gt;
==== [[Mystery Lake (region)|Mystery Lake]] (3) ====&lt;br /&gt;
&lt;br /&gt;
* Cave near [[Lake Overlook]]&lt;br /&gt;
* Cave near [[Mystery Lake (Western Access)]]&lt;br /&gt;
* Cave near [[Prepper Cache]]&lt;br /&gt;
&lt;br /&gt;
==== [[Pleasant Valley]] (13) ====&lt;br /&gt;
&lt;br /&gt;
* [[Burned Ridge Cave]]&lt;br /&gt;
* [[Forest Cave (Pleasant Valley location)]]&lt;br /&gt;
* [[Hilltop Cave]]&lt;br /&gt;
* Cave near [[Cascading Falls]]&lt;br /&gt;
* Bear Cave north west of [[Crash Site (Pleasant Valley)]], near [[Prepper Cache]]&lt;br /&gt;
* Cave in the river near [[Derelict Cabins]]&lt;br /&gt;
* Bear Cave west of Derelict Cabins&lt;br /&gt;
* Cave west of Hilltop Cave&lt;br /&gt;
* Cave south of [[Thomson&amp;#039;s Crossing]]&lt;br /&gt;
* Cave south near [[Cinder Hills Coal Mine]] Transition&lt;br /&gt;
* Cave south near [[End of the Road]]&lt;br /&gt;
* Cave south near [[Three Strikes Farmstead]]&lt;br /&gt;
* Bear Cave in between [[Bunker Beta]] and [[Long Curve]]&lt;br /&gt;
&lt;br /&gt;
==== [[Timberwolf Mountain]] (8) ====&lt;br /&gt;
&lt;br /&gt;
* [[Chasm Cave]]&lt;br /&gt;
* [[Forest Cave (Timberwolf Mountain location)]]&lt;br /&gt;
* [[Waterfall Cave]]&lt;br /&gt;
* Cave near [[Deer Clearing]]&lt;br /&gt;
* Cave northeast of [[Echo Ravine]]&lt;br /&gt;
* Cave south of [[Andre&amp;#039;s Peak]]&lt;br /&gt;
* Bear Cave south of [[Echo Peak East]]&lt;br /&gt;
* Cave at [[Summit]] near rope climb&lt;br /&gt;
&lt;br /&gt;
==== [[The Ravine]] (3) ====&lt;br /&gt;
&lt;br /&gt;
* 1 cave in the middle of the map above [[Ravine Basin]]&lt;br /&gt;
* 1 cave past the bottom of the Ravine Basin&lt;br /&gt;
* 1 cave west of Ravine Basin&lt;br /&gt;
&lt;br /&gt;
==== [[Winding River]] (1) ====&lt;br /&gt;
&lt;br /&gt;
* 1 cave near at northwest portion of the map&lt;br /&gt;
&lt;br /&gt;
=== Far Territory ===&lt;br /&gt;
&lt;br /&gt;
==== [[Far Range Branch Line]] (1) ====&lt;br /&gt;
&lt;br /&gt;
* [[Remnant Cave]]&lt;br /&gt;
&lt;br /&gt;
==== [[Forsaken Airfield]] (9) ====&lt;br /&gt;
&lt;br /&gt;
* [[Archie&amp;#039;s Crawlspace]]&lt;br /&gt;
* [[Brittle Cave]]&lt;br /&gt;
* [[Fallow Dugout]]&lt;br /&gt;
* [[Frost Cave]]&lt;br /&gt;
* [[Grip&amp;#039;s Cave]]&lt;br /&gt;
* [[Sudden Washout]]&lt;br /&gt;
* Cave near [[Whealy&amp;#039;s Turn]]&lt;br /&gt;
* Cave east of [[Sudden Washout]]&lt;br /&gt;
* Cave northwest of [[Justy&amp;#039;s Hovel]]&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
==== [[Sundered Pass]] (4) ====&lt;br /&gt;
&lt;br /&gt;
* [[Bolt Chopper&amp;#039;s Haven]]&lt;br /&gt;
* [[Miserable Haunt]]&lt;br /&gt;
* [[Roamer&amp;#039;s Cave]]&lt;br /&gt;
* Cave on the path to [[High Peak Plateau]]&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
==== [[Transfer Pass]] (1) ====&lt;br /&gt;
&lt;br /&gt;
* [[Feedwater Cave]]&lt;br /&gt;
&lt;br /&gt;
==== [[Zone of Contamination]] (4) ====&lt;br /&gt;
&lt;br /&gt;
* [[Welkin&amp;#039;s Window]]&lt;br /&gt;
* Unnamed cave near Welkin&amp;#039;s Window&lt;br /&gt;
* [[Scaffolder&amp;#039;s Hideout]]&lt;br /&gt;
* [[Smoker&amp;#039;s Cave]]&lt;br /&gt;
{{Survival Mode}}&lt;br /&gt;
[[Category:Indoor locations]]&lt;/div&gt;</summary>
		<author><name>imported&gt;TheCoolCario</name></author>
	</entry>
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