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	<id>https://thelongdark.darksciencelabs.com/index.php?action=history&amp;feed=atom&amp;title=Safe</id>
	<title>Safe - Revision history</title>
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	<updated>2026-04-21T23:12:10Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://thelongdark.darksciencelabs.com/index.php?title=Safe&amp;diff=1648&amp;oldid=prev</id>
		<title>imported&gt;Cacamaca8 at 13:25, 12 December 2024</title>
		<link rel="alternate" type="text/html" href="https://thelongdark.darksciencelabs.com/index.php?title=Safe&amp;diff=1648&amp;oldid=prev"/>
		<updated>2024-12-12T13:25:32Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox object&lt;br /&gt;
|name = Safe&lt;br /&gt;
|image = Safe.png&lt;br /&gt;
|release = TBD&lt;br /&gt;
|update = 0.00&lt;br /&gt;
|story = No&lt;br /&gt;
|actions = Open&lt;br /&gt;
|capacity = 10.0&lt;br /&gt;
|key = GAMEPLAY_SafeContaine&lt;br /&gt;
}}&lt;br /&gt;
A &amp;#039;&amp;#039;&amp;#039;Safe&amp;#039;&amp;#039;&amp;#039; is a stationary interactable object that can work as a storage container.&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
Safes have a combination lock and can contain rare items such as [[Flare Shell|Flare Shells]], [[Military-Grade MRE|MREs]] or [[Mukluks]].&lt;br /&gt;
&lt;br /&gt;
A safe can hold 10kg.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
{| class=&amp;quot;wikitable sticky-header sortable align-left-3&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Item&lt;br /&gt;
!Rarity&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|{{Iconlink plain|Cash}}&lt;br /&gt;
|[[Cash]]&lt;br /&gt;
|13.04%&lt;br /&gt;
|-&lt;br /&gt;
|{{Iconlink plain|Military-Grade MRE}}&lt;br /&gt;
|[[Military-Grade MRE]]&lt;br /&gt;
|10.87%&lt;br /&gt;
|-&lt;br /&gt;
|{{Iconlink plain|Rifle Cartridge}}&lt;br /&gt;
|[[Rifle Cartridge]]&lt;br /&gt;
|10.87%&lt;br /&gt;
|-&lt;br /&gt;
|{{Iconlink plain|Maple Syrup}}&lt;br /&gt;
|[[Maple Syrup]]&lt;br /&gt;
|5.43%&lt;br /&gt;
|-&lt;br /&gt;
|{{Iconlink plain|Emergency Stim}}&lt;br /&gt;
|[[Emergency Stim]]&lt;br /&gt;
|5.43%&lt;br /&gt;
|-&lt;br /&gt;
|{{Iconlink plain|Flare}}&lt;br /&gt;
|[[Flare]]&lt;br /&gt;
|5.43%&lt;br /&gt;
|-&lt;br /&gt;
|{{Iconlink plain|Flare Shell}}&lt;br /&gt;
|[[Flare Shell]]&lt;br /&gt;
|5.43%&lt;br /&gt;
|-&lt;br /&gt;
|{{Iconlink plain|Insulated Boots}}&lt;br /&gt;
|[[Insulated Boots]]&lt;br /&gt;
|5.43%&lt;br /&gt;
|-&lt;br /&gt;
|{{Iconlink plain|Mukluks}}&lt;br /&gt;
|[[Mukluks]]&lt;br /&gt;
|5.43%&lt;br /&gt;
|-&lt;br /&gt;
|{{Iconlink plain|Book}}&lt;br /&gt;
|[[Book]]&lt;br /&gt;
|5.43%&lt;br /&gt;
|-&lt;br /&gt;
|{{Iconlink plain|Revolver Ammunition}}&lt;br /&gt;
|[[Revolver Ammunition]]&lt;br /&gt;
|5.43%&lt;br /&gt;
|-&lt;br /&gt;
|{{Iconlink plain|Wool Ear Wrap}}&lt;br /&gt;
|[[Wool Ear Wrap]]&lt;br /&gt;
|3.26%&lt;br /&gt;
|-&lt;br /&gt;
|{{Iconlink plain|Can of Gunpowder}}&lt;br /&gt;
|[[Can of Gunpowder]]&lt;br /&gt;
|2.17%&lt;br /&gt;
|-&lt;br /&gt;
|{{Iconlink plain|Magnifying Lens}}&lt;br /&gt;
|[[Magnifying Lens]]&lt;br /&gt;
|2.17%&lt;br /&gt;
|-&lt;br /&gt;
|{{Iconlink plain|Flashlight}}&lt;br /&gt;
|[[Flashlight]]&lt;br /&gt;
|2.17%&lt;br /&gt;
|-&lt;br /&gt;
|{{Iconlink plain|Expedition Parka}}&lt;br /&gt;
|[[Expedition Parka]]&lt;br /&gt;
|2.17%&lt;br /&gt;
|-&lt;br /&gt;
|{{Iconlink plain|Rifle Ammunition}}&lt;br /&gt;
|[[Rifle Ammunition]]&lt;br /&gt;
|2.17%&lt;br /&gt;
|-&lt;br /&gt;
|{{Iconlink plain|Simple Arrow}}&lt;br /&gt;
|[[Simple Arrow]]&lt;br /&gt;
|2.17%&lt;br /&gt;
|-&lt;br /&gt;
|{{Iconlink plain|Cowichan Sweater}}&lt;br /&gt;
|[[Cowichan Sweater]]&lt;br /&gt;
|2.17%&lt;br /&gt;
|-&lt;br /&gt;
|{{Iconlink plain|Revolver}}&lt;br /&gt;
|[[Revolver]]&lt;br /&gt;
|1.09%&lt;br /&gt;
|-&lt;br /&gt;
|{{Iconlink plain|Distress Pistol}}&lt;br /&gt;
|[[Distress Pistol]]&lt;br /&gt;
|1.09%&lt;br /&gt;
|-&lt;br /&gt;
|{{Iconlink plain|Cured Wolf Pelt}}&lt;br /&gt;
|[[Cured Wolf Pelt]]&lt;br /&gt;
|1.09%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
A safe can be located:&lt;br /&gt;
&lt;br /&gt;
*[[Desolation Point]], [[Hibernia Processing]] basement, opposite side of the room from the [[Work Bench]].&lt;br /&gt;
*[[Forlorn Muskeg]], hidden in the [[Old Spence Family Homestead]] behind some [[Crate|Crates]]&lt;br /&gt;
*[[Carter Hydro Dam]], Upper Dam Level, in the Control Room&lt;br /&gt;
* [[Mystery Lake (region)|Mystery Lake]], [[Trapper&amp;#039;s Homestead]]&lt;br /&gt;
*[[Mountain Town]], [[Milton Credit Union]]&lt;br /&gt;
*[[Bleak Inlet]], [[Last Resort Cannery]], at the end of the obstacle course&lt;br /&gt;
*[[Zone of Contamination]]&lt;br /&gt;
**[[Concentrator]] offices&lt;br /&gt;
**[[Langston Mine]], Level 2&lt;br /&gt;
*[[Sundered Pass]]&lt;br /&gt;
**[[Last Lonely House]], in the locked room,&lt;br /&gt;
**[[Weather Station]], inside Radar Dome.&lt;br /&gt;
&lt;br /&gt;
==Safecracking==&lt;br /&gt;
Opening a safe requires neither resources, nor luck, but can be somewhat time-consuming. The player can turn the dial by using the arrow keys.&lt;br /&gt;
*For the first tumbler, the dial needs to be rotated counterclockwise. A click can be heard and an open lock icon will display in the box to the right when the correct number is reached.&lt;br /&gt;
*When first tumbler is unlocked, the dial should then be rotated clockwise.&lt;br /&gt;
*After unlocking the second tumbler, rotation to be changed again to counterclockwise.&lt;br /&gt;
*A moment after third tumbler is unlocked, the &amp;quot;Open&amp;quot; button will appear.&lt;br /&gt;
&lt;br /&gt;
If the correct number is missed, cracking the safe can be started again by rotating the dial counterclockwise. Since safes can be cracked in the dark, it can be a good task to save for early mornings or late nights. After a safe is opened, it won&amp;#039;t require cracking anymore.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Safe Opened.png|Part of an animation. Usually the safe stays closed whether it is locked or not.&lt;br /&gt;
Safecracking.png|Unlocking a safe&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Stationary Objects}}&lt;br /&gt;
&lt;br /&gt;
[[ru:Сейф]]&lt;br /&gt;
[[Category:Interactable objects]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Cacamaca8</name></author>
	</entry>
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