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	<id>https://thelongdark.darksciencelabs.com/index.php?action=history&amp;feed=atom&amp;title=Revolver_Firearm</id>
	<title>Revolver Firearm - Revision history</title>
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	<updated>2026-04-22T00:24:39Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://thelongdark.darksciencelabs.com/index.php?title=Revolver_Firearm&amp;diff=1576&amp;oldid=prev</id>
		<title>imported&gt;TheCoolCario: added missing flavor text</title>
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		<updated>2024-10-22T12:46:42Z</updated>

		<summary type="html">&lt;p&gt;added missing flavor text&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox/Skill&lt;br /&gt;
  | image=Revolver Firearm background.png&lt;br /&gt;
  | name=Revolver Firearm&lt;br /&gt;
  | release=[[The_Long_Dark/Changelog#1.48|Steadfast Ranger (v1.48)]]&lt;br /&gt;
  | date= 6 May 2019&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[File:Revolver Firearm.png|left|80px]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Revolver Firearm&amp;#039;&amp;#039;&amp;#039; is a [[survival skills|survival skill]] that involves the use of a [[revolver]] to defend oneself from hostile [[wildlife]], or as a sub-optimal hunting tool.&lt;br /&gt;
&lt;br /&gt;
A firearm&amp;#039;s ability to attack from range allows can frighten or killing wildlife from relative safety.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
==Overview==&lt;br /&gt;
The [[Revolver]] is a self defense tool used to fire [[Revolver Ammunition]] at targets. The high-velocity rounds travel in a straight line and can cause significant injury to smaller animals, including [[Wolf|wolves]] and [[Timberwolf|timberwolves]]. However the weapon lacks of stopping power, making it ineffective against [[bear]] and [[moose]]. Revolvers may also be selected to defend oneself during a Wolf [[Struggle]], and if loaded, the option to &amp;quot;Take Shot&amp;quot; may appear, which if selected will end the struggle immediately: scaring off or killing the wolf.&lt;br /&gt;
&lt;br /&gt;
Shots from the Revolver which hit an animal&amp;#039;s head or torso (indicated by a bloodsplatter, or blood drops), are always lethal but due to the weapon&amp;#039;s low stopping power, this may take several hours (in-game) for it to bleed to death.&lt;br /&gt;
&lt;br /&gt;
==Revolver Firearm Skill==&lt;br /&gt;
Revolver skill is increased by scoring hits on live [[wildlife]] with the Revolver, or by fully reading the research book &amp;#039;&amp;#039;[[Small Arms Handbook]]&amp;#039;&amp;#039;. Multiple copies of the book can be read, each granting skill points when fully read.&lt;br /&gt;
&lt;br /&gt;
*A Revolver round striking a live animal (except [[Crow|crows]]) grants 1 skill point.&lt;br /&gt;
*Selecting a loaded Revolver for self-defense during a Wolf struggle, and firing it during the struggle grants 1 skill point.&lt;br /&gt;
*&amp;#039;&amp;#039;[[Small Arms Handbook]]&amp;#039;&amp;#039; grants 10 skill points (5 hours of reading).&lt;br /&gt;
&lt;br /&gt;
Note: &amp;#039;&amp;#039;Revolver skill is not increased by selecting to use a carried Revolver during a Wolf struggle (bludgeoning the Wolf with the revolver), but instead having it loaded, selecting it, and choosing the &amp;quot;Take Shot&amp;quot; option during the struggle (if it appears). However, increased &amp;quot;Struggle Effectiveness&amp;quot; from the Revolver Skill does affect struggle success regardless of the weapon being loaded or not.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Once players have reached a new skill level, they unlock a new bonus/bonuses get better.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable smalllistmargin&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Level&lt;br /&gt;
! Skill points&lt;br /&gt;
!Effects&lt;br /&gt;
!Flavor Text&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
*Basic Revolver skill&lt;br /&gt;
|You&amp;#039;re very new to handguns, and the Revolver remains an awkward tool. You know how to load it, find a target, and fire, but no much else.&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|10&lt;br /&gt;
|&lt;br /&gt;
*Recoil compensation increased by 25% &lt;br /&gt;
*+2 condition per repair action&lt;br /&gt;
|You have a little more shooting experience under your belt. You can pick your targets and you know how to keep your Revolver clean enough to fire.&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|25&lt;br /&gt;
|&lt;br /&gt;
*Struggle effectiveness increased by 10%&lt;br /&gt;
*Recoil compensation increased by 35%&lt;br /&gt;
*+3 condition per repair action&lt;br /&gt;
|You&amp;#039;ve become skilled with the Revolver. your steady hand finds targets reliably and you know how to keep your Revolver in good condition.&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
*Aim Assist: Minor&lt;br /&gt;
*Struggle effectiveness increased by 20%&lt;br /&gt;
*Recoil compensation increased by 50%&lt;br /&gt;
*+4 condition per repair action&lt;br /&gt;
|You&amp;#039;re efficient and deadly with the Revolver. Your shots are clean and effective, especially in defensive situations.&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|100&lt;br /&gt;
|&lt;br /&gt;
*Per-use degradation reduced by 50%&lt;br /&gt;
*Aim assist: Moderate&lt;br /&gt;
*Recoil compensation increased by 70%&lt;br /&gt;
*Struggle effectiveness increased by 30%&lt;br /&gt;
*+5 condition per repair action&lt;br /&gt;
|There&amp;#039;s little stopping you with a Revolver in your hands. Your stance is strong, your eyes sharp, and your targets always in sight. More than a tool, it&amp;#039;s become an extension of your will to survive.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Skills}}&lt;br /&gt;
&lt;br /&gt;
[[ru:Навыки#Револьвер]]&lt;br /&gt;
[[fr:Armes à feu: Revolver]]&lt;/div&gt;</summary>
		<author><name>imported&gt;TheCoolCario</name></author>
	</entry>
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