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		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[File:GREAT BEAR ISLAND MAP Fan made.jpg|center|thumb|500x500px|A fanmade map of all Regions on Great Bear Island.]]&lt;br /&gt;
A &amp;#039;&amp;#039;&amp;#039;Region&amp;#039;&amp;#039;&amp;#039; is a large, explorable outdoor area that encompasses many discoverable locations.&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
All regions are located on [[Great Bear Island]] in northern [[Canada]]. Each of the regions connects to at least one other region, either directly or by a smaller Transition Zone.&lt;br /&gt;
&lt;br /&gt;
==Selection==&lt;br /&gt;
===Survival Mode===&lt;br /&gt;
In most difficulty levels of [[Survival Mode]], the player may select any region as the starting point or may choose to start in a random region. Only Regions that have been visited in game will appear when initially selecting a starting location, otherwise, only beginner locations are accessible at first.&lt;br /&gt;
&lt;br /&gt;
If the Interloper experience is selected, then the starting region will be randomly chosen from more challenging maps. In Interloper, the player will not spawn in Mountain Town, Mystery Lake, or Coastal Highway, and the number of possible spawn locations within each possible region is limited.&lt;br /&gt;
&lt;br /&gt;
===Wintermute===&lt;br /&gt;
In the [[Wintermute]], the starting location is always the same and the player is restricted in what regions they can visit.&lt;br /&gt;
* [[Episode 1]] takes place entirely in [[Mountain Town]]. Once the main quest is completed, the player acquires means to proceed away from this region into Mystery Lake, which triggers the beginning of Episode 2.&lt;br /&gt;
* [[Episode 2]] mostly takes place in [[Mystery Lake]], however the player has to also travel to [[Forlorn Muskeg]] and [[Broken Railroad]] to progress the main quest. It is not possible to return to Mountain Town (Milton) once Episode 2 starts.&lt;br /&gt;
*[[Episode 3]] takes place in [[Pleasant Valley]] and ends in the [[Cinder Hills Coal Mine]] (the final cutscene takes place in [[Coastal Highway]], though it is not playable).&lt;br /&gt;
*[[Episode 4: Fury, then Silence|Episode 4]] takes place in [[Blackrock Region]], with the opening of the episode taking place in a small section of [[Keeper&amp;#039;s Pass North]].&lt;br /&gt;
&lt;br /&gt;
== Region list ==&lt;br /&gt;
There are currently 16 regions in [[The Long Dark|&amp;#039;&amp;#039;The Long Dark&amp;#039;&amp;#039;]], which are listed below.&lt;br /&gt;
&lt;br /&gt;
===Lower Great Bear===&lt;br /&gt;
These regions are available to all players who own &amp;#039;&amp;#039;The Long Dark&amp;#039;&amp;#039;.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;border: 1px solid grey; text-align: center;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #3C3A53;&amp;quot; | Region&lt;br /&gt;
! style=&amp;quot;background: #3C3A53;&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background: #3C3A53;&amp;quot; | Number of&amp;lt;br /&amp;gt;locations&lt;br /&gt;
! style=&amp;quot;background: #3C3A53;&amp;quot; class=&amp;quot;unsortable&amp;quot;| Modes&lt;br /&gt;
! style=&amp;quot;background: #3C3A53;&amp;quot; data-sort-type=&amp;quot;date&amp;quot; | Release date&lt;br /&gt;
|-&lt;br /&gt;
|[[Mystery Lake (region)|Mystery Lake]]&lt;br /&gt;
|data-sort-value=&amp;quot;0&amp;quot; |Beginner&lt;br /&gt;
|28&lt;br /&gt;
|Survival, Story&lt;br /&gt;
|22 Sep 2014&lt;br /&gt;
|-&lt;br /&gt;
|[[Coastal Highway]]&lt;br /&gt;
|data-sort-value=&amp;quot;1&amp;quot; |Intermediate&lt;br /&gt;
|20&lt;br /&gt;
|Survival&lt;br /&gt;
|30 Oct 2014&lt;br /&gt;
|-&lt;br /&gt;
|[[Pleasant Valley]]&lt;br /&gt;
|data-sort-value=&amp;quot;2&amp;quot; |Advanced&lt;br /&gt;
|33&lt;br /&gt;
|Survival, Story&lt;br /&gt;
|7 Feb 2015&lt;br /&gt;
|-&lt;br /&gt;
|[[Desolation Point]]&lt;br /&gt;
|data-sort-value=&amp;quot;1&amp;quot; |Intermediate&lt;br /&gt;
|12&lt;br /&gt;
|Survival&lt;br /&gt;
|18 Sep 2015&lt;br /&gt;
|-&lt;br /&gt;
|[[Timberwolf Mountain]]&lt;br /&gt;
|data-sort-value=&amp;quot;2&amp;quot; |Advanced&lt;br /&gt;
|25&lt;br /&gt;
|Survival&lt;br /&gt;
|16 Dec 2015&lt;br /&gt;
|-&lt;br /&gt;
|[[Forlorn Muskeg]]&lt;br /&gt;
|data-sort-value=&amp;quot;2&amp;quot; |Advanced&lt;br /&gt;
|18&lt;br /&gt;
|Survival, Story&lt;br /&gt;
|19 Dec 2016&lt;br /&gt;
|-&lt;br /&gt;
|[[Broken Railroad]]&lt;br /&gt;
|data-sort-value=&amp;quot;1&amp;quot; |Intermediate&lt;br /&gt;
|10&lt;br /&gt;
|Survival, Story&lt;br /&gt;
|1 Aug 2017&lt;br /&gt;
|-&lt;br /&gt;
|[[Mountain Town]]&lt;br /&gt;
|data-sort-value=&amp;quot;0&amp;quot; |Beginner&lt;br /&gt;
|27&lt;br /&gt;
|Survival, Story&lt;br /&gt;
|1 Aug 2017&lt;br /&gt;
|-&lt;br /&gt;
|[[Hushed River Valley]]&lt;br /&gt;
|data-sort-value=&amp;quot;2&amp;quot; |Advanced&lt;br /&gt;
|25&lt;br /&gt;
|Survival&lt;br /&gt;
|14 June 2018&lt;br /&gt;
|-&lt;br /&gt;
|[[Bleak Inlet]]&lt;br /&gt;
| data-sort-value=&amp;quot;2&amp;quot; |Advanced&lt;br /&gt;
|21&lt;br /&gt;
|Survival&lt;br /&gt;
|10 Dec 2019&lt;br /&gt;
|-&lt;br /&gt;
|[[Ash Canyon]]&lt;br /&gt;
| data-sort-value=&amp;quot;2&amp;quot; |Advanced&lt;br /&gt;
|20&lt;br /&gt;
|Survival&lt;br /&gt;
|7 Dec 2020&lt;br /&gt;
|-&lt;br /&gt;
|[[Blackrock]]&lt;br /&gt;
|Intermediate&lt;br /&gt;
|25&lt;br /&gt;
|Survival, Story&lt;br /&gt;
|6 Oct 2021&lt;br /&gt;
|-&lt;br /&gt;
|}{{Great Bear Island map||align=center||width=1000}}&lt;br /&gt;
===The Far Territory===&lt;br /&gt;
In addition to the regions above, players who purchased the [[Tales from the Far Territory]] DLC expansion pass will have access to a number of other regions. Currently, these regions are Survival Mode only. To access these regions from Lower Great Bear, players will have to travel to [[Broken Railroad]] and head along the [[Far Range Branch Line]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;border: 1px solid grey; text-align: center;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #3C3A53;&amp;quot; | Region&lt;br /&gt;
! style=&amp;quot;background: #3C3A53;&amp;quot; | Difficulty&lt;br /&gt;
! style=&amp;quot;background: #3C3A53;&amp;quot; | Number of&amp;lt;br /&amp;gt;locations&lt;br /&gt;
! style=&amp;quot;background: #3C3A53;&amp;quot; class=&amp;quot;unsortable&amp;quot;| Modes&lt;br /&gt;
! style=&amp;quot;background: #3C3A53;&amp;quot; data-sort-type=&amp;quot;date&amp;quot; | Release date&lt;br /&gt;
|-&lt;br /&gt;
|[[Transfer Pass]]&lt;br /&gt;
|Intermediate&lt;br /&gt;
|11&lt;br /&gt;
|Survival&lt;br /&gt;
|5 Dec 2022&lt;br /&gt;
|-&lt;br /&gt;
|[[Forsaken Airfield]]&lt;br /&gt;
|Advanced&lt;br /&gt;
|26&lt;br /&gt;
|Survival&lt;br /&gt;
|5 Dec 2022&lt;br /&gt;
|-&lt;br /&gt;
|[[Zone of Contamination]]&lt;br /&gt;
|Advanced&lt;br /&gt;
|25&lt;br /&gt;
|Survival&lt;br /&gt;
|5 Dec 2023&lt;br /&gt;
|-&lt;br /&gt;
|[[Sundered Pass]]&lt;br /&gt;
|Advanced&lt;br /&gt;
|25&lt;br /&gt;
|Survival&lt;br /&gt;
|24 June 2024&lt;br /&gt;
|}{{Far Territory map||align=center||width=1000}}&lt;br /&gt;
===Brief Description===&lt;br /&gt;
The regions in this list are sorted by release date. &lt;br /&gt;
====Mystery Lake====&lt;br /&gt;
Centered on [[Mystery Lake (location)|its namesake lake]], &amp;#039;&amp;#039;&amp;#039;[[Mystery Lake (region)|Mystery Lake]]&amp;#039;&amp;#039;&amp;#039; is ideal for players new to the game. It features a little bit of everything: cabins scattered throughout, wilderness, some industry, [[Ice Fishing|fishing]] on the lake, plenty of foraging, and a relatively low predator density. Overall, the region is quite well balanced.&lt;br /&gt;
&lt;br /&gt;
====Coastal Highway====&lt;br /&gt;
One of the three major coastal regions in-game, &amp;#039;&amp;#039;&amp;#039;[[Coastal Highway]]&amp;#039;&amp;#039;&amp;#039; consists of a frozen bay with two offshore islands, rimmed by mountains that can be climbed by the use of windy logging roads. A large paved road runs right along the water&amp;#039;s edge, passing through an [[Coastal Townsite|abandoned town]] and a [[Fishing Camp|fishing camp]]. Survivors who venture into the mountains will find many small cabins scattered throughout. This region provides easy access to manufactured goods, especially [[:category:clothing|clothes]] and [[Food And Drink|food]] in the early game, but Survivors also report significant [[wolf]] activity in the region, especially around the abandoned townsite. The region&amp;#039;s mild weather, however, may help those who get into [[struggle|struggles]] with wolves, as the lower chance of hypothermia means that Survivors are more often in better health when they do get into a struggle, increasing the odds of their survival.&lt;br /&gt;
&lt;br /&gt;
====Pleasant Valley====&lt;br /&gt;
The main part of &amp;#039;&amp;#039;&amp;#039;[[Pleasant Valley]]&amp;#039;&amp;#039;&amp;#039; consists of relatively open farmland, where one can find a [[Pleasant Valley Farmstead|farmhouse]] and [[Pleasant Valley Outbuildings|two]] [[Barn (Molly&amp;#039;s)|barns]]. Surrounding the farmland are relatively uninhabited high hills, which offer limited man-made shelter, though there is a small [[Thomson&amp;#039;s Crossing|settlement]] a short walk east from the farm, along with a [[Signal Hill|radio tower]] and a [[Crash Site (Pleasant Valley)|crashed plane]] for Survivors brave enough to handle the frequent blizzards and roaming [[wolf|wolves]], both of which offer excellent rewards for those who live long enough to get there.&lt;br /&gt;
&lt;br /&gt;
====Desolation Point====&lt;br /&gt;
For those who like to live along the ocean, &amp;#039;&amp;#039;&amp;#039;[[Desolation Point]]&amp;#039;&amp;#039;&amp;#039; is the perfect region. Consisting of a narrow strip of coastline with a paved road, Survivors will find plenty of [[beachcombing]] if they brave the [[Weak Ice|weak ice]]. For those unlucky enough to fall in, not to worry: the region offers plenty of shelter, in the form of a [[Lonely Lighthouse|lighthouse]], a [[The Riken|beached whaling ship]], and a [[Hibernia Processing|whale processing plant]]. The region as a whole is quite small: while this means that Survivors are less likely to get horribly lost in a blizzard, it may make it harder to avoid the many predators in the region, one of which lives in a [[Scruffy&amp;#039;s Cave|quite unexpected location]]. Arguably, this region&amp;#039;s most important feature is the [[forge]] found on the old whaling ship, which allows tools to be forged from [[scrap metal]], provided that Survivors have sufficient [[coal]] -- which, given the [[Abandoned Mine No. 3|two]] [[Abandoned Mine No. 5|mines]], is generally a trivial task.&lt;br /&gt;
&lt;br /&gt;
====Timberwolf Mountain====&lt;br /&gt;
Mountaineers will very much enjoy &amp;#039;&amp;#039;&amp;#039;[[Timberwolf Mountain]]&amp;#039;&amp;#039;&amp;#039;, despite its harsh weather. Its most prominent feature is the [[Summit|peak]] of Timberwolf Mountain itself. Aside from enjoying the great view from the top, Survivors will likely want to check out the many containers found in the region. Some of them can be found scattered throughout the forest surrounding the mountain, but most of them remained in the [[Tail Section]] of the airplane at the summit, along with a [[Distress Pistol]] -- the only weapon that can reliably drive off a charging [[bear]]. Aside from the summit, the region also features a number of other, smaller peaks, many of which are accessible. While there isn&amp;#039;t much man-made shelter aside from the [[Mountaineer&amp;#039;s Hut]], there are many natural caves, where players can rest in-between the many long [[Rope climbing|rope climbs]] up to the summit. &lt;br /&gt;
&lt;br /&gt;
====Forlorn Muskeg====&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;[[Forlorn Muskeg]]&amp;#039;&amp;#039;&amp;#039; consists of a [[Trans-Island Railway Line|railway track]] passing through the centre of a large and relatively featureless boggy area. Going through the region isn&amp;#039;t too difficult, as it involves simply following the tracks, but once Survivors leave the tracks, they can very easily find themselves lost, especially given the region&amp;#039;s frequent fog. Navigation is made even more challenging by the presence of weak ice throughout the region, which can easily turn a promising route into a no-go. To top it off, man-made shelter is hard to find, and there are many wolves throughout. The region&amp;#039;s saving grace is that it has a [[forge]] at [[Old Spence Family Homestead|an old farmstead]] to the south, allowing the creation of improvised tools.&lt;br /&gt;
&lt;br /&gt;
====Broken Railroad====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Broken Railroad]]&amp;#039;&amp;#039;&amp;#039; is a very small region, but that doesn&amp;#039;t mean it lacks features. If Survivors can dodge the many wolves along the narrow path to the [[Maintenance Yard]], they will find a massive shed, full of industrial supplies. Also in the shed is a [[forge]], though some forethought is required, owing to the scarcity of [[coal]] in the local area. Survivors who travel past the Maintenance Yard and up the mountain will come to a large [[Hunting Lodge]], which is usually well stocked and offers big-game hunting just outside the front door.&lt;br /&gt;
&lt;br /&gt;
====Mountain Town====&lt;br /&gt;
For those who prefer more a more urbanized location over country life, &amp;#039;&amp;#039;&amp;#039;[[Mountain Town]]&amp;#039;&amp;#039;&amp;#039; may be the place to live. It is centered around the recently abandoned town of [[Milton]], located high in the mountains of Great Bear, and new Survivors will quickly get an abundance of [[Food And Drink|food]] and [[clothing]] from the many houses around town. Venturing out of town can be risky; many wolves can be found just outside of town, especially in the [[Wood Lot|wood lots]] just to the north and south of town. Wolves can also be found in the fields of [[Paradise Meadows Farm]] to the west, which requires a key to open for the first time. Despite the risks, venturing out of town can provide good hunting and foraging opportunities.&lt;br /&gt;
&lt;br /&gt;
====Hushed River Valley====&lt;br /&gt;
Once Survivors have entered the &amp;#039;&amp;#039;&amp;#039;[[Hushed River Valley]]&amp;#039;&amp;#039;&amp;#039;, they have left civilization behind. There are &amp;#039;&amp;#039;no&amp;#039;&amp;#039; man-made houses in the area, aside from a few [[Snow Shelter|snow shelters]], which require constant maintenance to keep up. Navigation can be challenging, as the region features multiple distinct levels, which require [[rope climbing]] to travel between; successfully navigating this region requires Survivors to think in 3-D when they want to go somewhere. Once Survivors get their bearings, however, they will be greeted with one of the most beautiful and resource-rich regions in-game (especially in Interloper), with dozens of waterfalls, deep river valleys, caves for shelter, plants to forage, and game to hunt. While parts of the region feature many predators, large other parts are nearly predator-free. Despite the lack of civilization, manufactured items are still available -- searching around [[frozen corpse|corpses]] and stumbling upon [[Hidden Cache|caches]] can yield a wide variety of useful supplies.&lt;br /&gt;
&lt;br /&gt;
====Bleak Inlet====&lt;br /&gt;
Home to roaming [[Timberwolf]] packs, visiting &amp;#039;&amp;#039;&amp;#039;[[Bleak Inlet]]&amp;#039;&amp;#039;&amp;#039; is not for the unarmed. The coastal region, split into a high plateau and a coastal plain, features weather that&amp;#039;s often cold and windy, and frequent Timberwolves will threaten the player wherever they travel. Despite the danger, Bleak Inlet is one of only two regions that offers ammunition crafting at the [[Cannery Pier]], enabling Survivors to make more ammunition for their [[Hunting Rifle|rifle]] and [[revolver]]. Saltwater [[Ice Fishing|ice fishing]] is also available, along with a [[Distress Pistol]] in the [[Fallen Lighthouse|fallen lighthouse]]. For those trying to stay away from the Timberwolves, there is hope; a small [[cabin]] near Raven Falls Picnic Area offers relative safety and good [[deer]] hunting nearby. Additionally, for those with lots of ammunition, some of the best [[moose]] hunting in-game is located on the [[Frozen Delta]] north of the Cannery.&lt;br /&gt;
&lt;br /&gt;
====Ash Canyon====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Ash Canyon]]&amp;#039;&amp;#039;&amp;#039; consists of a deep canyon with a river running through, recently ravaged by a forest fire. Surrounding this central canyon are steep cliff walls, above which can be found a series of plateaus. These can be accessed by [[rope climbing]] and mountain paths. Survivors need to be careful in this region: it is very cold, and the lower levels are frequented by wolves. The high plateaus have little wildlife of any kind, though the rope bridges connecting them can be treacherous to cross, as a fall from them will be deadly. Following the narrow mountain paths will eventually lead to a [[Gold Mine]] in which a [[Technical Backpack|useful backpack upgrade]] may be found. Man-made shelter is rather limited, though there are a few cabins scattered around, and several natural caves.&lt;br /&gt;
&lt;br /&gt;
====Blackrock====&lt;br /&gt;
Home to the infamous [[Blackrock Prison]], &amp;#039;&amp;#039;&amp;#039;[[Blackrock]]&amp;#039;&amp;#039;&amp;#039; is a hilly region frequented by [[Timberwolf|timberwolves]], making it difficult for the inmates to escape... and for Survivors to survive. Those who don&amp;#039;t become Timberwolf prey will find a decent amount of man-made shelter, consisting of mainly of trailers and commercial buildings, along with a [[Ballistic Vest|vest]] that can reduce the damage dealt by Timberwolves.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Transfer Pass&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Currently the smallest Region in the game, [[Transfer Pass]] is a small valley like area that serves as the player&amp;#039;s initial starting point to the Inner [[Tales from the Far Territory|Far Territories]] of Great Bear Island. The area contains very few resources or landmarks, save for a single [[Feedwater Cave|cave]] near some [[Distempered Flatcars|crashed flatcars]], an [[Vacant Depot|abandoned passenger train station]], and a [[Loitering Marsh|quiet pond]]. A road found behind the station leads further into the mountains, with a large sign splitting the road in two, leading the player to either an [[Field 31|abandoned airfield]] or to a [[Industrial Mine|hazardous open pit mine]]. Players will likely not stay here for long due to its small size, only passing through to uncover the more enticing secrets of the Far Territory.&lt;br /&gt;
&lt;br /&gt;
====Forsaken Airfield====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Forsaken Airfield]]&amp;#039;&amp;#039;&amp;#039; is a relatively large and open region centered on a ruined airfield, named [[Field 31|Airfield 31]], that it&amp;#039;s plagued by a [[Glimmer Fog|mysterious variant of heavy fog]]. Several non-functional aircraft can be found around the airport and in the [[Main Hangar|hangar]]. A short walk north of the airfield is [[Shoulder Lake|a large lake]], which features a [[Drift Island|fairly large island]] with a [[Island Cottage|cottage]] on it. Two roads wind through the region: one from [[Transfer Pass]] to the airfield, the other to [[Mindful Cabin]]. The edges of the region are much more forested, and contain a few shallow caves. Survivors will want to be careful during the region&amp;#039;s frequent fog and blizzards, or they risk getting lost. It currently connects to [[Zone of Contamination]] and [[Sundered Pass]] via a transition cave and to [[Transfer Pass]].&lt;br /&gt;
&lt;br /&gt;
====Zone of Contamination ====&lt;br /&gt;
An abandoned yet hazardous open-pit mine region, the [[Zone of Contamination]] connects with [[Forsaken Airfield]], [[Transfer Pass]], and [[Sundered Pass]] through a transition cave. The Zone features a massive open pit [[Langston Mine|industrial mine]] created by the Langston Mining Corporation and is highly toxic, with [[Chemical Hazard|Chemical Hazards]] spread over much of the industrialized areas and with toxic mineshaft gases present inside the mine itself. This region houses the exclusive [[Poisoned Wolf]], a starving and aggressive wolf variant. The Zone is the centerpiece of the [[Buried Echoes]] Tale.&lt;br /&gt;
&lt;br /&gt;
====Sundered Pass====&lt;br /&gt;
A region which connects with [[Forsaken Airfield]] and the [[Zone of Contamination]] through a transition cave or with [[Transfer Pass]]. [[Sundered Pass]] is a very mountainous and cold region prone to many avalanches, with Wolves stalking the lower forests and Timberwolf packs hunting in the higher altitude fields. The region continues to get colder the higher in altitude the player gets. The Pass is the beginning of the [[Last Horizon]] Tale.&lt;br /&gt;
&lt;br /&gt;
== Transition Zones ==&lt;br /&gt;
Not all regions connect directly to other regions, but can instead be separated by smaller explorable &amp;quot;mini regions&amp;quot; dubbed Transition Zones. These regions are characterized by several qualities, such as the inability to spawn here when starting a game (or randomly spawning as is the case in Interloper or Custom games), they do not typically show up on the island-wide overworld map, but have their own regional map, and they are often sparse with resources. All Transition Zones will never contain very large animals such as [[Bear|Bears]] or [[Moose]], and can sometimes not even contain any medium sized prey or predator animals, such as [[Deer]] or [[Wolf|Wolves]].&lt;br /&gt;
&lt;br /&gt;
=== Outdoor Transition Zones ===&lt;br /&gt;
These regions may also contain a handful of marked or unmarked discoverable locations, and can be surveyed with [[Charcoal]]. The Outdoor Transition Zones include:&lt;br /&gt;
{| class=&amp;quot;sortable fandom-table&amp;quot;&lt;br /&gt;
!Region&lt;br /&gt;
!Number of Locations&lt;br /&gt;
!Modes&lt;br /&gt;
!Release Date&lt;br /&gt;
|-&lt;br /&gt;
|[[The Ravine]] (Raven Falls)&lt;br /&gt;
|4&lt;br /&gt;
|Survival &lt;br /&gt;
|Oct 30 2014&lt;br /&gt;
|-&lt;br /&gt;
|[[Winding River]]&lt;br /&gt;
|2&lt;br /&gt;
|Survival&lt;br /&gt;
|May 21 2015&lt;br /&gt;
|-&lt;br /&gt;
|[[Crumbling Highway]] (Old Island Connector)&lt;br /&gt;
|5&lt;br /&gt;
|Survival&lt;br /&gt;
|18 Sep 2015&lt;br /&gt;
|-&lt;br /&gt;
|[[Keeper&amp;#039;s Pass South]]&lt;br /&gt;
|4&lt;br /&gt;
|Survival&lt;br /&gt;
|7 Dec 2021&lt;br /&gt;
|-&lt;br /&gt;
|[[Keeper&amp;#039;s Pass North]]&lt;br /&gt;
|4&lt;br /&gt;
|Survival, Story&lt;br /&gt;
|7 Dec 2021&lt;br /&gt;
|-&lt;br /&gt;
|[[Far Range Branch Line]]&lt;br /&gt;
|9&lt;br /&gt;
|Survival&lt;br /&gt;
|5 Dec 2022&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Indoor Transition Zones ===&lt;br /&gt;
In addition to outdoor areas, Great Bear Island contains many indoor Transition Zones as well. These areas cannot be surveyed with Charcoal and are incredibly small, contain no Wildlife, and can often be mazelike in their navigation:&lt;br /&gt;
*[[Abandoned Mine No. 3]] - connects [[Old Island Connector]] (Crumbling Highway) and [[Desolation Point]]&lt;br /&gt;
*[[Cinder Hills Coal Mine]] - connects [[Coastal Highway]] and [[Pleasant Valley]]&lt;br /&gt;
*[[Winding River|Carter Hydro Dam Environs]] - connects [[Mystery Lake (region)|Mystery Lake]] and [[Pleasant Valley]] (consists of [[Carter Hydro Dam]], the [[Winding River]], and a [[Cave (Transition zone)|Cave]])&lt;br /&gt;
*Various cave systems&lt;br /&gt;
(For further information, see [[Cave (Transition zone)]])&lt;br /&gt;
&lt;br /&gt;
=== Directly connected regions ===&lt;br /&gt;
Some regions are connected directly, without any Transition Zones between them. These connections are:&lt;br /&gt;
&lt;br /&gt;
*[[Mystery Lake (region)|Mystery Lake]] - [[Forlorn Muskeg]]&lt;br /&gt;
*[[Forlorn Muskeg]] - [[Broken Railroad]]&lt;br /&gt;
*[[Mountain Town]] - [[Forlorn Muskeg]]&lt;br /&gt;
*[[Pleasant Valley]] - [[Timberwolf Mountain]]&lt;br /&gt;
*[[Timberwolf Mountain]] - [[Ash Canyon]]&lt;br /&gt;
*[[Transfer Pass]] - [[Forsaken Airfield]]&lt;br /&gt;
*[[Transfer Pass]] - [[Zone of Contamination]]&lt;br /&gt;
*[[Transfer Pass]] - [[Sundered Pass]]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;185&amp;quot;&amp;gt;&lt;br /&gt;
Mystery Lake title card.png|Mystery Lake&lt;br /&gt;
Coastal Highway title card.png|Coastal Highway&lt;br /&gt;
Pleasant Valley title card.png|Pleasant Valley&lt;br /&gt;
Desolation Point title card.png|Desolation Point&lt;br /&gt;
Timberwolf Mountain title card.png|Timberwolf Mountain&lt;br /&gt;
Forlorn Muskeg Thumbnail.png|Forlorn Muskeg&lt;br /&gt;
Broken railway titlecard small.png|Broken Railroad&lt;br /&gt;
Mountain town titlecard.png|Mountain Town&lt;br /&gt;
Hushed River Valley title card.png|Hushed River Valley&lt;br /&gt;
Bleak inlet.png|Bleak Inlet&lt;br /&gt;
Ash Canyon Concept Art.png|Ash Canyon&lt;br /&gt;
File:Blackrock Region.jpg|Blackrock&lt;br /&gt;
File:Transfer Pass Main Menu.jpg|Transfer Pass&lt;br /&gt;
File:Forsaken Airfield.jpg|Forsaken Airfield&lt;br /&gt;
File:Industrial Mine Concept.jpg|Zone of Contamination&lt;br /&gt;
File:Mountain Pass Concept Art.jpg|Mountain Pass&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Region Maps===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:World map links-0.png|1.64 (Errant Pilgrim Update)&lt;br /&gt;
File:TLD regions with details.jpg|All current region maps for Lower Great Bear&lt;br /&gt;
File:World Region Connections Custom.jpg|Custom made Region connections of all Regions (as of V2.03)&lt;br /&gt;
File:Region connections schematic.jpg|Connections between all regions v2.32, including TFTFT maps&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Lower Great Bear Maps===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Global map Published by development team.jpg|0.298 (Timberwolf Mountain Update) World Map released by Hinterland. Never officially in game&lt;br /&gt;
File:World Map 1.00 (Wintermute Launch).jpg|1.00 (Wintermute Update) This was the first in game world map. Mountain Town was only available for Wintermute at the time&lt;br /&gt;
File:Lower Great Bear 1.16.jpg|1.16 (Rugged Sentinel Update)&lt;br /&gt;
File:Lower Great Bear V1.33.jpg|1.33 (Vigilant Flame Update) World Map&lt;br /&gt;
File:World Map 1.64.jpg|1.64 (Errant Pilgrim Update)&lt;br /&gt;
File:World Map Overview V1.89.jpg|1.89 (Hesitant Prospect Update)&lt;br /&gt;
File:TLD regions.png|1.89 (Hesitant Prospect Update) Selection Screen&lt;br /&gt;
File:Lower Great Bear 1.98.jpg|1.98 (Perilous Constraint Update)&lt;br /&gt;
File:TLD regions1.jpg|1.98 Selection Screen&lt;br /&gt;
File:Lower Great Bear Map 2024.png|2.03 (Tales from the Far Territory Part 1) (Current Map)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Far Territory Maps===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Far Territory World Map V2.03.png|V2.03 (Part One Forsaken Airfield Update)&lt;br /&gt;
File:The Far Territory Region Selection Part One.png|2.03 selection region map (missing Far Range Branch Line)&lt;br /&gt;
File:Far Territory Map 2024.png|2.25 (TFTFT PART FOUR: Buried Echoes Update) World Map&lt;br /&gt;
File:TLD regions list2.jpg|ditto, region selection&lt;br /&gt;
File:Far Territory Part 5 Map.jpg|2.28 (Part 5 Last Horizon Update) Current Map&lt;br /&gt;
File:Far Territory Selection Part 5.jpg|Ditto, selection screen&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* All the regions of [[Great Bear Island]] aside from [[Mystery Lake (region)|Mystery Lake]] and [[Coastal Highway]] were designed by Katie Sorrell.&lt;br /&gt;
** The location &amp;quot;[[Katie&amp;#039;s Secluded Corner]]&amp;quot; in [[Desolation Point]] is named after her.&lt;br /&gt;
&lt;br /&gt;
{{Regions}}&lt;br /&gt;
[[Category:regions]]&lt;br /&gt;
[[es:Región]]&lt;br /&gt;
[[fr:Cartes]]&lt;br /&gt;
[[ru:Локации]]&lt;/div&gt;</summary>
		<author><name>imported&gt;ReusAg</name></author>
	</entry>
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