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	<title>Misery - Revision history</title>
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	<updated>2026-04-22T00:49:16Z</updated>
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		<id>https://thelongdark.darksciencelabs.com/index.php?title=Misery&amp;diff=1244&amp;oldid=prev</id>
		<title>imported&gt;ReusAg at 13:18, 8 March 2026</title>
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		<updated>2026-03-08T13:18:34Z</updated>

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&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[File:Misery Mode.jpg|center|439x439px]]{{Quote2|2=In-game Description|A punishing, end-of-days Experience. Death is your only companion before fading into The Long Dark.}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Misery&amp;#039;&amp;#039;&amp;#039; is 5th and most challenging [[Survival Mode]] Experience in &amp;#039;&amp;#039;[[The Long Dark]]&amp;#039;&amp;#039;. Misery was added on June 24th, 2024 as part of the Part 5 update of the [[Tales from the Far Territory]] expansion. It is the standard &amp;quot;impossible&amp;quot; difficulty, being almost on the same level of difficulty as [[Interloper]], but with more handicaps to make survival even harder.&lt;br /&gt;
== Overview ==&lt;br /&gt;
Misery features an extremely cold world with limited loot, abundant hostile wildlife and unique and permanent [[Afflictions]] that appear after surviving long enough. Misery was developed by [[Hinterland Studio Inc.|Hinterland Studio]] to instill a sense of apocalyptic hopelessness and to recreate a punishing game mode akin to the initial release of Interloper in 2016. This mode was made specifically to keep players from surviving for very long.&lt;br /&gt;
&lt;br /&gt;
Misery is an extremely hard difficulty mode, even for the most hardcore of &amp;#039;&amp;#039;The Long Dark&amp;#039;&amp;#039; players. The average life expectancy is around 20-40 days.&lt;br /&gt;
&lt;br /&gt;
== Misery Settings ==&lt;br /&gt;
* No [[Feats]] are permitted (Feat progress is allowed)&lt;br /&gt;
* [[Cheat Death]] is disabled.&lt;br /&gt;
* Fixed Starting Conditions:&lt;br /&gt;
** [[Pleasant Valley]]: outside [[Draft Dodger&amp;#039;s Cabin]] (the cabin is always destroyed), at the bottom of the rope climb near [[Skeeter&amp;#039;s Ridge]].&lt;br /&gt;
** [[Weather]]: Light Snowfall.&lt;br /&gt;
** Wind: Random.&lt;br /&gt;
** Time: 11:00 AM.&lt;br /&gt;
** Clothes: [[Plaid Shirt]] or [[Hoodie]], [[Jeans]], [[Thermal Underwear]], [[Sports Socks]], [[Leather Shoes]] or [[Running Shoes]].&lt;br /&gt;
** Equipment: 1x [[Recycled Can]].&lt;br /&gt;
&lt;br /&gt;
* Six permanent Afflictions which are applied over time.&lt;br /&gt;
**5 Stages of Misery: periodically applies permanent semi-random Misery Afflictions, beginning with [[Diminished Form]] and ending with [[Broken Body]].&lt;br /&gt;
* Game world ambient temperatures are already pushed to the coldest setting.&lt;br /&gt;
** &amp;#039;&amp;#039;&amp;#039;Late-Game Interloper Temperature as Starting Temperature&amp;#039;&amp;#039;&amp;#039;: temperature drops 20°C by day 3 (on Interloper this happens by day 50).  Temperatures are consistently -20°C to -65°C outdoors, with many indoors areas below zero without upgraded clothes.&lt;br /&gt;
* Settings similar to, but even harder than Interloper mode.&lt;br /&gt;
** Most items cannot spawn ([[Hunting Rifle|firearms]]/[[Survival Bow|survival bow]], [[hatchet]]/[[Hunting Knife|hunting knife]], [[Expedition Parka|high quality clothes]]/[[Military-Grade MRE|food]]) with ~90% of containers empty. Survival Bow, arrows and [[Wolfskin Coat|animal skin clothing]] may be crafted but requires [[Forge|forging]].&lt;br /&gt;
* Interloper level [[Cabin Fever]], [[Scurvy]], and [[Intestinal Parasites]] settings.&lt;br /&gt;
* Wolves are extremely abundant (higher than Stalker settings).&lt;br /&gt;
* No option to disable [[Cougar]] or [[Scurvy]].&lt;br /&gt;
** Scurvy: Vitamin-C drain rate is Interloper levels (25 days of Vitamin-C).&lt;br /&gt;
** &amp;#039;&amp;#039;&amp;#039;Cougar grace period is 5-7 days.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** The option to enable or disable the [[Trader]] is present (Trader loot will be on Interloper settings).&lt;br /&gt;
* Fatigue Drain: High.&lt;br /&gt;
* Predator Spawn: Very High.&lt;br /&gt;
* Struggle Progress: Very Low.&lt;br /&gt;
* [[Beachcombing]] Modifier: 0.5 (half the normal loot than Interloper)&lt;br /&gt;
&lt;br /&gt;
== 5 Stages of Misery ==&lt;br /&gt;
Over time at fixed intervals, the survivor will be [[Afflictions|Afflicted]] with the 5 Stages of Misery, permanent conditions unique to Misery Mode making survival increasingly challenging.&lt;br /&gt;
&lt;br /&gt;
Stage 1 and 5 are always [[Diminished Form]] and [[Broken Body]] respectively, with stages 2-4 randomized between: [[Haunted Mind]], [[Frigid Bones]], [[Rheumatic Joints]], and [[Sour Stomach]].&lt;br /&gt;
&lt;br /&gt;
Note that [[Research Book|Research Books]] can still be studied even with these Afflictions.&lt;br /&gt;
* Stage 1: Hardship &lt;br /&gt;
** 1 day survived: [[Diminished Form]]&lt;br /&gt;
* Stage 2: Sorrow&lt;br /&gt;
** 6 days survived: Random New Misery Affliction&lt;br /&gt;
* Stage 3: Despair&lt;br /&gt;
** 16 days survived: Random New Misery Affliction&lt;br /&gt;
* Stage 4: Torment&lt;br /&gt;
** 31 days survived: Two Remaining New Misery Afflictions&lt;br /&gt;
* Stage 5: Ruin&lt;br /&gt;
** 46 days survived: [[Broken Body]]&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
* Hinterland designed Misery as an &amp;#039;&amp;#039;&amp;quot;apocalyptic challenge even for the really hardcore players&amp;quot;&amp;#039;&amp;#039; who are able to survive for hundreds of days on Interloper mode.&lt;br /&gt;
* Misery is a combination of Stalker and Interloper settings (the hardest of both), with additional tweaks to increase difficulty.&lt;br /&gt;
* Misery shares similarities with the community-made Custom sandbox mode &amp;quot;No One Gets Out Alive&amp;quot; aka &amp;quot;NOGOA&amp;quot; (Code: 8sHM-/z8P-Dz+3-QZym-XQIC) and the official [[Challenge]] mode [[As the Dead Sleep|As The Dead Sleep]], but is considerably harder than both.&lt;br /&gt;
* During the Misery Mode beta, &amp;quot;Diminished Form&amp;quot; was named &amp;quot;Weak Constitution&amp;quot; with the [[Survival Overlay|Status]] icon for [[Broken Ribs]]. Its text read: &amp;#039;&amp;#039;&amp;quot;Weak Constitution: Caused by Misery. Weak Constitution Placeholder Description -Reduced stamina bar -Reduced carry capacity -Struggle wolf flee less likely to occur&amp;quot;&amp;#039;&amp;#039;&lt;br /&gt;
* During the Misery Mode beta, all Misery Mode affliction prevented the reading of Research Books: &amp;#039;&amp;#039;&amp;quot;You&amp;#039;re not healthy enough to focus on research&amp;quot;&amp;#039;&amp;#039;, similar to non-Misery afflictions. This was removed before release.&lt;br /&gt;
&lt;br /&gt;
== Achievements ==&lt;br /&gt;
* {{Iconlink|Broken Body (Achievement)}}&lt;br /&gt;
&lt;br /&gt;
== Game History ==&lt;br /&gt;
{{Update history|&lt;br /&gt;
* {{Update list|type=update|update=The Long Dark/Changelog#2.28|date=24 June 2024}}&lt;br /&gt;
** Added to game.}}&lt;br /&gt;
&lt;br /&gt;
{{Survival Mode}}&lt;br /&gt;
[[ru:Страдания]]&lt;/div&gt;</summary>
		<author><name>imported&gt;ReusAg</name></author>
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