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	<id>https://thelongdark.darksciencelabs.com/index.php?action=history&amp;feed=atom&amp;title=Fresh_Deer_Hide</id>
	<title>Fresh Deer Hide - Revision history</title>
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	<updated>2026-04-22T00:13:53Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://thelongdark.darksciencelabs.com/index.php?title=Fresh_Deer_Hide&amp;diff=791&amp;oldid=prev</id>
		<title>imported&gt;ChelodojMolovek at 14:26, 20 February 2026</title>
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		<updated>2026-02-20T14:26:03Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox item&lt;br /&gt;
|name = Fresh Deer Hide&lt;br /&gt;
|image = Fresh Deer Hide icon.png&lt;br /&gt;
|release = 22 May 2015&lt;br /&gt;
|update = 0.233&lt;br /&gt;
|story = No&lt;br /&gt;
|type = Materials&lt;br /&gt;
|equipable = No&lt;br /&gt;
|stackable = No&lt;br /&gt;
|weight = 0.50&lt;br /&gt;
|actions = &lt;br /&gt;
|actions_radial = &lt;br /&gt;
|actions_ground = &lt;br /&gt;
|examine = Freshly harvested hide from a Deer.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Can be used for crafting and repair after air-drying indoors for 5 days.&lt;br /&gt;
|key = &lt;br /&gt;
}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Fresh Deer Hide&amp;#039;&amp;#039;&amp;#039; is the raw hide of a [[Deer]]. It can be used as a [[Materials|Material]] for crafting or repairing [[Deerskin Pants]] or [[Deerskin Boots]] once they have [[Curing|Cured]] into a [[Cured Deer Hide]].&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
Fresh Deer Hide are acquired by harvesting a [[Deer Carcass]]. They can be cured by leaving them indoors for 5 days (in-game). Fresh Deer Hide [[Decay]] at a rate of 3.333 Condition a day (Stalker difficulty) and will decay into Ruined status if not left to cure indoors. The current curing status can be checked by hovering your reticle over the item, where it will display a &amp;quot;X% Cured&amp;quot; progress. This increases until the item is 100% cured, where the item will automatically become fully cured, will change to a darker texture, and is ready for crafting use. Completely cured items never decay.&lt;br /&gt;
&lt;br /&gt;
Deer are quite common and can often be found in pairs of 2 or 3. Occasionally, a [[Deer Carcass]] can be found in several places across [[Great Bear Island]]. Multiple Carcasses can be found within a region, and can be harvested for their pelts even when a survivor lacks [[Tools|weapons]] to hunt Deer.&lt;br /&gt;
&lt;br /&gt;
==Drop sources==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable filterable sticky-header item-drops autosort=1,a&amp;quot;&lt;br /&gt;
!Source&lt;br /&gt;
!Quantity&lt;br /&gt;
!Rarity&lt;br /&gt;
|-&lt;br /&gt;
|[[Deer]]&lt;br /&gt;
|1&lt;br /&gt;
|Always&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Fresh deer hide.png|Old model.&lt;br /&gt;
File:Deer Hide old icon.png|old model&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Update history==&lt;br /&gt;
{{Update history|&lt;br /&gt;
* {{Update list|type=update|update=The Long Dark/Changelog#2.10|date=30 March 2023}}&lt;br /&gt;
** Gameplay - Updated the Deer Pelt icon to better match the in-game item.&lt;br /&gt;
* {{Update list|type=hotfix|update=The Long Dark/Changelog#1.46|date=17 January 2019}}&lt;br /&gt;
** [WINTERMUTE] Fixed issue causing Grey Mother to float if a Deer Hide was placed under her chair.&lt;br /&gt;
* {{Update list|type=hotfix|update=The Long Dark/Early Access Changelog#0.325|date=21 April 2016}}&lt;br /&gt;
** Fixed issue where some containers could be inactive when containing hides.&lt;br /&gt;
* {{Update list|type=update|update=The Long Dark/Early Access Changelog#0.233|date=22 May 2015}}&lt;br /&gt;
** Added to game.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Materials}}&lt;br /&gt;
&lt;br /&gt;
[[ru:Свежая оленья шкура]]&lt;/div&gt;</summary>
		<author><name>imported&gt;ChelodojMolovek</name></author>
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