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	<id>https://thelongdark.darksciencelabs.com/index.php?action=history&amp;feed=atom&amp;title=Episode_2%3A_Luminance_Fugue</id>
	<title>Episode 2: Luminance Fugue - Revision history</title>
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	<updated>2026-04-22T02:09:02Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://thelongdark.darksciencelabs.com/index.php?title=Episode_2:_Luminance_Fugue&amp;diff=628&amp;oldid=prev</id>
		<title>imported&gt;TheCoolCario at 02:49, 15 January 2025</title>
		<link rel="alternate" type="text/html" href="https://thelongdark.darksciencelabs.com/index.php?title=Episode_2:_Luminance_Fugue&amp;diff=628&amp;oldid=prev"/>
		<updated>2025-01-15T02:49:08Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[file:episode 2.png|thumb|300px]]{{spoiler}}&lt;br /&gt;
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{{Quote2|Mackenzie&amp;#039;s search for Astrid takes him deeper into the savage wilderness. A mysterious trapper may be the key to finding Astrid. But can he be trusted?}}&lt;br /&gt;
==Overview==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Luminance Fugue&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; is the second episode in the [[story]] of [[The Long Dark]]. It is preceded by [[Episode 1: Do Not Go Gentle]] and is followed by [[Episode 3: Crossroads Elegy]].&lt;br /&gt;
&lt;br /&gt;
==Main missions==&lt;br /&gt;
&lt;br /&gt;
=== The Wounded Trapper ===&lt;br /&gt;
[[File:Missions story ep2 The Wounded Trapper.png|right|250x250px]]{{Main|The Wounded Trapper}}{{Quote|Mackenzie rescues an Old Trapper, whose knowledge of Great Bear Island, as well his shortwave radio, might be the key to finding Astrid.|In-game description}}&lt;br /&gt;
&lt;br /&gt;
=== The Best Defense ===&lt;br /&gt;
[[File:Missions story ep2 The Best Defense.png|right|250x250px]]&lt;br /&gt;
{{Main|The Best Defense}}{{Quote|A man-killing bear is on the prowl, risking Mackenzie&amp;#039;s mission to find Astrid. But an old Voyageur legend might hold the answer to overcoming the massive predator.|In-game description}}&lt;br /&gt;
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=== Signal to Noise ===&lt;br /&gt;
[[File:Missions story ep2 Signal to Noise.png|right|250x250px]]&lt;br /&gt;
{{Main|Signal to Noise}}{{Quote|Jeremiah has a plan for how Mackenzie can reach Perseverance Mills, but carrying it out may put the pilot on a collision course with the Old Bear.|In-game description}}&lt;br /&gt;
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=== What One Man Can Do ===&lt;br /&gt;
[[File:Missions story ep2 What One Man Can Do.png|right|250x250px]]&lt;br /&gt;
{{Main|What One Man Can Do}}{{Quote|The Old Bear has dragged Mackenzie to its lair. Will he put the legendary bear&amp;#039;s story to an end?|In-game description}}&lt;br /&gt;
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=== &amp;lt;big&amp;gt;Renewed Hope&amp;lt;/big&amp;gt; ===&lt;br /&gt;
[[File:Missions story ep2 Renewed Hope.png|right|250x250px]]&lt;br /&gt;
{{Main|Renewed Hope}}{{Quote|With the Old Bear no longer a risk, Jeremiah plots a course leading Mackenzie out of Mystery Lake with the means to contact Perseverance Mills, and one step closer to finding Astrid.|In-game description}}&lt;br /&gt;
== Side Missions ==&lt;br /&gt;
===Forest Talker Supply Caches===&lt;br /&gt;
[[File:Missions story ep2 Side.png|right|250x250px]]&lt;br /&gt;
{{Main|Forest Talker Supply Caches}}{{Quote|The Forest Talkers, an eco-activist group, have left supply caches hidden in different regions around Great Bear Island. They could prove useful if found.|In-game description}}&lt;br /&gt;
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=== Mystery Lake Supply Caches ===&lt;br /&gt;
{{Main|Mystery Lake Supply Caches}}{{Quote|There are several supply caches hidden around Mystery Lake. Most are left by hunters or campers. Some are left by off-grid &amp;quot;preppers&amp;quot; waiting for the government to fall, or the end of the world, or some such nonsense.|In-game description}}&lt;br /&gt;
&lt;br /&gt;
=== Aurora Hatch ===&lt;br /&gt;
{{Main|Aurora Hatch}}{{Quote|There&amp;#039;s a hidden bunker in Forlorn Muskeg that can only be opened when the aurora is active.|In-game description}}&lt;br /&gt;
&lt;br /&gt;
=== Hank&amp;#039;s Hatch ===&lt;br /&gt;
{{Main|Hank&amp;#039;s Hatch}}{{Quote|Hank, a long-time prepper and denizen of Great Bear Island, has a secret supply cache. Find it and take what you need.|In-game description}}&lt;br /&gt;
&lt;br /&gt;
=== Lake Gunshots ===&lt;br /&gt;
{{Main|Lake Gunshots}}{{Quote|You found a note with some details on possible Forest Talker activity around Mystery Lake.|In-game description}}&lt;br /&gt;
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=== Survival School ===&lt;br /&gt;
{{Main|Survival School}}{{Quote|Enduring the Quiet Apocalypse will require survival skills. Find the collectibles that teach you important survival lessons.|In-game description}}&lt;br /&gt;
==Non-mission objective==&lt;br /&gt;
In addition to the side missions, the player can also find three keys to the locked lake cabins. The cabins contain various loot.&lt;br /&gt;
*Key to cabin #1 is found by the dead person at [[High Blind]] in [[Forlorn Muskeg]].&lt;br /&gt;
*Key to cabin #2 is found in the hunter&amp;#039;s blind near [[Alan&amp;#039;s cave]] in [[Mystery Lake]].&lt;br /&gt;
*Key to cabin #3 is found within the [[Camp Office]] in [[Mystery Lake]].&lt;br /&gt;
&lt;br /&gt;
== Cast ==&lt;br /&gt;
&lt;br /&gt;
=== Major Characters ===&lt;br /&gt;
&lt;br /&gt;
* [[Will Mackenzie]] - (playable character) Mark Meer&lt;br /&gt;
* [[Jeremiah]] - David Hayter&lt;br /&gt;
* [[Methuselah]] - Richard Newman&lt;br /&gt;
&lt;br /&gt;
=== Minor Characters ===&lt;br /&gt;
&lt;br /&gt;
* [[Mathis]] - (ending cameo) Elias Toufexis (formerly voiced by Gord Marriott)&lt;br /&gt;
* [[Atwood]] (mentioned)&lt;br /&gt;
* Radio Voice - (man on the radio calling from Perseverance Mills) - Noel Johansen&lt;br /&gt;
* Forest Talker ([[Lake Gunshots]]) - Brian Drummond&lt;br /&gt;
&lt;br /&gt;
== Affliction Availability ==&lt;br /&gt;
&lt;br /&gt;
===Positive Benefit===&lt;br /&gt;
*[[Well Fed]]/[[Fatigue Reduced]]/[[Restore Condition]]/[[Improved Rest]]/[[Energy Boost]]/[[Warming Up]]&lt;br /&gt;
===Negative Affliction===&lt;br /&gt;
*[[Torn Clothing]]/[[Minor Bruising]]/[[Major Bruising]]/[[Laceration]]&lt;br /&gt;
* [[Blood Loss]]/[[Infection]]/Infection Risk&lt;br /&gt;
*[[Food Poisoning]]/[[Headache]]/[[Burns]]/[[Dysentery]]&lt;br /&gt;
*[[Intestinal Parasites]] (Hardened Survivor only)&lt;br /&gt;
*[[Hypothermia]] / Hypothermia Risk / [[Frostbite]] /Frostbite Risk&lt;br /&gt;
*[[Sprained Ankle]] / [[Sprained Wrist]] / Sprain Risk / [[Pain]]&lt;br /&gt;
&lt;br /&gt;
==Craft-able Unlocks==&lt;br /&gt;
&lt;br /&gt;
===Player and Workbench Unlocks === &lt;br /&gt;
*[[Rabbitskin Mitts]]&lt;br /&gt;
**Unlocks during Episode 1.&lt;br /&gt;
*[[Rabbitskin Hat]]&lt;br /&gt;
**Unlocks during Episode 1.&lt;br /&gt;
*[[Deerskin Boots]]&lt;br /&gt;
** Unlocks when you acquire and complete the [[Frontier Shooting Guide|Frontier Shooting Guide Book.]]&lt;br /&gt;
*[[Deerskin Pants]]&lt;br /&gt;
** Unlocks when you acquire and complete the [[Frontier Shooting Guide|Frontier Shooting Guide Book]].&lt;br /&gt;
*[[Wolfskin Coat]]&lt;br /&gt;
**Unlocks when you acquire and complete the [[Advanced Guns Guns Guns!|Advanced: Guns Guns Guns Book]].&lt;br /&gt;
*[[Line]]&lt;br /&gt;
** Unlocks when you acquire the [[The Frozen Angler|The Frozen Angler Book]].&lt;br /&gt;
*[[Hook]]&lt;br /&gt;
** Unlocks when you acquire the [[The Frozen Angler|The Frozen Angler Book]].&lt;br /&gt;
*[[Fishing Tackle]]&lt;br /&gt;
** Unlocks when you acquire the [[The Frozen Angler|The Frozen Angler Book]].&lt;br /&gt;
*[[Snare]] &lt;br /&gt;
**Unlocks during Episode 1.&lt;br /&gt;
*[[Bandage]]&lt;br /&gt;
**Unlocks during Episode 1.&lt;br /&gt;
* [[Old Man&amp;#039;s Beard Wound Dressing]]&lt;br /&gt;
**Unlocks during Episode 1.&lt;br /&gt;
*[[Prepared Reishi Mushrooms]]&lt;br /&gt;
**Unlocks during Episode 1.&lt;br /&gt;
*[[Prepared Rose Hips]]&lt;br /&gt;
**Unlocks during Episode 1.&lt;br /&gt;
*[[Prepared Birch Bark]]&lt;br /&gt;
**Unlocks during Episode 1.&lt;br /&gt;
*[[Tinder Plug]]&lt;br /&gt;
**Unlocks during Episode 1.&lt;br /&gt;
*[[Torch]]&lt;br /&gt;
**Unlocks during Episode 1.&lt;br /&gt;
===Forge Unlocks===&lt;br /&gt;
*[[Spear Head]]&lt;br /&gt;
*[[Improvised Knife]]&lt;br /&gt;
**After successfully crafting a Spear Head, then it will unlock this ability.&lt;br /&gt;
*[[Improvised Hatchet]]&lt;br /&gt;
**After successfully crafting a Spear Head, then it will unlock this ability.&lt;br /&gt;
== Achievements ==&lt;br /&gt;
* {{Iconlink|The Old Trapper}}&lt;br /&gt;
* {{Iconlink|Lights in the Sky}}&lt;br /&gt;
* {{Iconlink|Graduation Day}}&lt;br /&gt;
* {{Iconlink|Freight-Train of Hate &amp;amp; Hunger}}&lt;br /&gt;
* {{Iconlink|You&amp;#039;ll Be With Her Soon}}&lt;br /&gt;
* {{Iconlink|Sounds Like Some Kind of Indie Band}}&lt;br /&gt;
* {{Iconlink|Cache Mastery}}&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Episode 2 Menu Background.png|The Episode 2 Menu Background&lt;br /&gt;
&amp;lt;/gallery&amp;gt;{{Wintermute Missions}}&lt;br /&gt;
[[ru:Режим истории: эпизод 2]]&lt;br /&gt;
[[Category:Episodes]]&lt;br /&gt;
[[Category:Episode 2]]&lt;/div&gt;</summary>
		<author><name>imported&gt;TheCoolCario</name></author>
	</entry>
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