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	<id>https://thelongdark.darksciencelabs.com/index.php?action=history&amp;feed=atom&amp;title=Distress_Pistol_Kit</id>
	<title>Distress Pistol Kit - Revision history</title>
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	<updated>2026-04-21T21:01:57Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://thelongdark.darksciencelabs.com/index.php?title=Distress_Pistol_Kit&amp;diff=555&amp;oldid=prev</id>
		<title>imported&gt;TheCoolCario at 23:52, 11 April 2026</title>
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		<updated>2026-04-11T23:52:52Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Wintermute}}&lt;br /&gt;
{{Infobox/Item|name=Distress Pistol Kit|item type=tool|wintermute=yes|weight=5.00|image=Distress Pistol Kit icon.png}}{{Quote2|Useful for getting someone&amp;#039;s attention in an emergency. Fires Distress Pistol Shells.|In-game Description}}&lt;br /&gt;
{{Quote2|The distress pistol kit is heavy, but I&amp;#039;d hate to end up in an emergency situation without it.|Mackenzie&amp;#039;s Description}}{{For|The stationary version found in the game|Emergency Kit}}&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Distress Pistol Kit&amp;#039;&amp;#039;&amp;#039; is an item found at the beginning of [[Episode 1: Do Not Go Gentle]] in the mission [[Memories]]. It is found inside the [[Jackrabbit Remote Transport]], and is one of 3 extra items that can be placed inside Mackenzie&amp;#039;s Floatplane (along with [[Astrid&amp;#039;s Hardcase]] and [[Astrid&amp;#039;s Backpack]]) before takeoff.&lt;br /&gt;
&lt;br /&gt;
If the player chooses to put the Distress Pistol Kit in the plane&amp;#039;s hatch, it will break open once the plane crashes and following items can be recovered for use:&lt;br /&gt;
*1 {{iconlink|Distress Pistol}} &lt;br /&gt;
*4 {{iconlink|Flare Shell}}&lt;br /&gt;
&lt;br /&gt;
The Distress Pistol is the only weapon available in Episode 1, yet another one (along with the same amount of Flare Shells) can be obtained from the [[Highway Robbery (mission)|Highway Robbery]] stash. It&amp;#039;s only useful to scare off or kill the [[Wolf|Wolves]] in the area, though the torch-and-rock method is a far cheaper way of scaring them and the extra meat is unnecessary given the abundance of food in Episode 1. It&amp;#039;s also less useful on Green Survivor, as Wolves always flee from the player on sight.&lt;br /&gt;
&lt;br /&gt;
{{Tools}}&lt;/div&gt;</summary>
		<author><name>imported&gt;TheCoolCario</name></author>
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