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	<id>https://thelongdark.darksciencelabs.com/index.php?action=history&amp;feed=atom&amp;title=Chemical_Poisoning</id>
	<title>Chemical Poisoning - Revision history</title>
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	<updated>2026-04-22T07:24:36Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://thelongdark.darksciencelabs.com/index.php?title=Chemical_Poisoning&amp;diff=356&amp;oldid=prev</id>
		<title>imported&gt;TheCoolCario at 23:26, 26 May 2025</title>
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		<updated>2025-05-26T23:26:49Z</updated>

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&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox Affliction&lt;br /&gt;
|name = Chemical Poisoning&lt;br /&gt;
|image = Chemical Poisoning icon.png&lt;br /&gt;
|release = 5 December 2023&lt;br /&gt;
|update = 2.25&lt;br /&gt;
|story =&lt;br /&gt;
|desc = You are poisoned from an environmental hazard. The toxins have temporarily reduced your Condition. &lt;br /&gt;
|cause = Spending time inside a Chemical Hazard&lt;br /&gt;
|effect = Max condition reduced by 20%&lt;br /&gt;
|type = Affliction&lt;br /&gt;
|duration = 72 hours&lt;br /&gt;
|treatment = {{iconlink|Emergency Stim}}&lt;br /&gt;
|treatment2 =&lt;br /&gt;
|recovery = 72 hours&lt;br /&gt;
|key = GAMEPLAY_ChemicalPoisoning&lt;br /&gt;
}}&lt;br /&gt;
{{TFTFT}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Chemical Poisoning&amp;#039;&amp;#039;&amp;#039; is a disease [[Afflictions|Affliction]] mainly encountered in the [[Zone of Contamination]] region of [[Great Bear Island]] once [[Chemical Poisoning Risk]] is fully enveloped. It was added in the Part 4 Buried Echoes update for the [[Tales from the Far Territory]] addon.&lt;br /&gt;
&lt;br /&gt;
== Affliction ==&lt;br /&gt;
Being Afflicted with Chemical Poisoning immediately reduces the player&amp;#039;s max [[Condition]] to 80% (similar to [[Burns]], but Condition lost is -20% instead of -25%).&lt;br /&gt;
&lt;br /&gt;
This Affliction can be purged immediately by using an [[Emergency Stim]] to flush the body of toxins, or by waiting 72 hours for the disease to pass. Unlike other regions, Stims are quite plentiful in the Zone of Contamination, with many being found inside the [[Langston Mine]].&lt;br /&gt;
&lt;br /&gt;
A side effect of contracting Chemical Poisoning is that the player will lose the [[Well Fed]] bonus, along with the Condition bonus it provides, even if the player&amp;#039;s [[Hunger|calorie store]] is above 0.&lt;br /&gt;
&lt;br /&gt;
== Cumulative Afflictions ==&lt;br /&gt;
Unlike Burns, it is possible to have multiple stacks of Chemical Poisoning, causing even more Condition reduction to occur if not treated. The player can have up to 4 different Chemical Poisoning Afflictions (minus 20% Condition each time), with a 5th killing the player.&lt;br /&gt;
&lt;br /&gt;
Using an Emergency Stim will only clear 1 Chemical Poisoning Affliction if multiple are acquired.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Chemical Hazard Hud.jpg|An example of what happens to the screen when standing in a Chemical Hazard unprotected&lt;br /&gt;
File:ZOC, chemical spills, by Aiibees.webp|Locations of chemical spills&lt;br /&gt;
&amp;lt;/gallery&amp;gt;{{Afflictions}}&lt;br /&gt;
[[Category:DLC Content]]&lt;/div&gt;</summary>
		<author><name>imported&gt;TheCoolCario</name></author>
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