<infobox> <title source="name"><default>Scrap Metal</default></title> <image source="image"><default>No picture.png</default></image> <group>
<header>
</header>
<label>Item Type</label> <format>{{#switch:material
|clothing=Clothing |drink=Drink |first aid=First aid |food=Food |material=Material |tool=Tool |fire starting=Fire Starting }}</format>
<default>Item</default> <label>Wintermute</label> <format>{{#switch:{{{wintermute}}}
|yes=Yes
|no=No
}}</format>
<default>No</default>
<label>Renewable</label>
<label>Clothing Slot</label> <format>{{#switch:{{{clothing slot}}}
|Head=Head
|Hands=Hands
|Inner torso=Inner torso
|Outer torso=Outer torso
|Inner legs=Inner legs
|Outer legs=Outer legs
|Inner feet=Inner feet
|Outer feet=Outer feet
|Accessory=Accessory
}}</format>
<label>Firestarting Slot</label> <format>{{#switch:{{{firestarting slot}}}
|Starter=Starter
|Tinder=Tinder
|Fuel=Fuel
|Accelerant=Accelerant
}}</format>
</group> <group>
<header>
</header>
<label>Burn density</label><format>{{{burn density}}} hr/kg
({{#expr:{{{burn density}}}/2.2 round 2}} hr/lb)</format>
<label>Energy density</label><format>{{#if:|{{{energy density}}} cal/kg
({{#expr:{{{energy density}}}/2.2 round 0}} cal/lb)|{{#if:|{{#expr: {{{calories}}}/0.20 round 0}} cal/kg
({{#expr: {{{calories}}}/0.20/2.2 round 0}} cal/lb)}}}}</format>
<group layout="horizontal">
<label>Weight</label><format>
{{#if:|{{{weight lower}}} - 0.20 kg|0.20 kg}}
{{#if:|({{#expr: {{{weight lower}}}*2.2 round 2}} - {{#expr: 0.20*2.2 round 2}} lbs)|({{#expr: 0.20*2.2 round 2}} lbs)}}</format> <label>Warmth bonus</label><format>
{{{warmth bonus}}} °C
({{#expr: {{{warmth bonus}}}*1.8 round 1 }} °F)</format>
<label>Windproof bonus</label><format>![]()
{{{windproof bonus}}} °C
({{#expr: {{{windproof bonus}}}*1.8 round 1 }} °F)</format>
<label>Calories</label><format>![]()
{{{calories}}} calories</format>
<label>Hydration</label><format>![]()
{{{hydration}}}</format>
<label>Burn time</label><format>![]()
{{{burn time}}} minutes</format>
<label>Heat</label><format>![]()
+{{{heat}}}°C
(+{{#expr: {{{heat}}}*1.8 round 1 }}°F)</format>
<label>Bonus chance</label><format>![]()
{{{firestarting modifier}}}</format>
<label>Unit weight</label><format>![]()
{{{unit weight}}} kg/{{{unit name}}}
({{#expr:{{{unit weight}}}*2.2 round 3}} lbs/{{{unit name}}})</format>
<label>Unit count</label><format>![]()
{{{unit count}}}
{{{unit name}}}</format>
</group>
<group layout="horizontal">
<label>Waterproof bonus</label><format>
{{{waterproofness}}}</format>
<label>Protection</label><format>
{{{protection}}}</format>
<label>Mobility</label><format>
{{{mobility}}}</format>
</group>
<group layout="horizontal">
<label>Harvest</label> <label>Repair</label> </group> </group> </infobox>
| “ | In-game description }}
|
” |
Scrap Metal is a crafting material in The Long Dark.
Overview
Scrap Metal is a common and useful resource for crafting and repair. Pieces of Scrap Metal can be found across Great Bear Island, inside containers, and by Beachcombing, but is primarily acquired by harvesting metal furniture with a Hacksaw (metal shelves, chairs, toasters, light fixtures, etc.).
Uses for Scrap Metal
- Crafting Hooks (for Ice Fishing and Mending).
- Forging: Improvised Hatchet, Improvised Knife, Arrowheads
- Repair: Hacksaw, Can Opener, Simple Tools, Quality Tools, Flashlight, Miner's Flashlight, Spelunker's Lantern, and Storm Lantern.
- Milling Machine Repair: Hunting Rifle (Barb's Rifle, Curator's Rifle, Vaughn's Rifle), Revolver (Forester's Revolver, Hunter's Revolver, Warden's Revolver), Hacksaw, Hatchet (Improvised Hatchet), Hunting Knife (Improvised Knife).
- Repairing a Transmitter requires 5 scrap metal.
Harvesting
Scrap metal can be obtained by harvesting various pieces of furniture in-game by using a hacksaw:
| Item | Time | Yield | Calories burned (Interloper) | Time per piece of scrap |
|---|---|---|---|---|
| Lamp | 15min | 1 | 56 | 15 min |
| Bucket | 15m | 1 | 56 | 15 min |
| Broken metal door | 45m | 2 | 169 | 22 min 30 sec |
| Small shelf | 1h30 | 4 | 338 | 22 min 30 sec |
| Medium shelf | 2h15 | 6 | 506 | 22 min 30 sec |
| Chair | 2h36 | 6 +1cloth | 585 | 26 min 30 sec |
| Bed frame | 3h | 8 | 675 | 22min 30 sec |
Products
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Gallery
-
Old model.
-
Ditto, with old Leather model
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