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	<id>https://thelongdark.darksciencelabs.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=68.114.58.191</id>
	<title>The Long Dark - Fandom Mirror - User contributions [en]</title>
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	<updated>2026-04-21T23:58:10Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://thelongdark.darksciencelabs.com/index.php?title=Hypothermia&amp;diff=931</id>
		<title>Hypothermia</title>
		<link rel="alternate" type="text/html" href="https://thelongdark.darksciencelabs.com/index.php?title=Hypothermia&amp;diff=931"/>
		<updated>2024-11-24T11:05:22Z</updated>

		<summary type="html">&lt;p&gt;68.114.58.191: /* Overview */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox/Affliction|image=Hypothermia icon.png|category=[[Afflictions]]|release=|update=|caused by=[[Warmth]] reaches 0 for too long|+/- effect=Negative|type (Benefit/Injury/Disease)=Disease|description=Your body temperature was too low for too long. You will weaken until you stay above freezing for 24 hours.|treatment=Replenish [[Warmth]] and maintain it until Recovery Time elapses|key=GAMEPLAY_CabinFeverRisk|affliction duration=Until Treated|recoverytime=6 hours (Pilgrim)&amp;lt;br&amp;gt;12 hours (Voyageur)&amp;lt;br&amp;gt;18 hours (Stalker)&amp;lt;br&amp;gt;24 hours (Interloper)}}&#039;&#039;&#039;Hypothermia&#039;&#039;&#039; is an [[Afflictions|Affliction]] in &#039;&#039;The Long Dark&#039;&#039;, caused by exposure to the cold.&lt;br /&gt;
==Overview==&lt;br /&gt;
{{Quote2|Your body temperature was too low for too long. You will weaken until you stay above freezing for 24 hours.|In-game description}}If the player stays out in the freezing cold for too long, and their [[Clothing]] is not sufficiently warm enough to keep their [[Feels Like]] temperature above 0°, their [[Warmth]] [[Needs]] will drop. Once Warmth hits zero and reaches &amp;quot;Freezing&amp;quot;, the [[Hypothermia Risk]] will appear. Should a player continue to freeze in this state, they may begin to suffer from Hypothermia.&lt;br /&gt;
&lt;br /&gt;
* If Hypothermia Risk reaches 100%, the player will suffer from Hypothermia.&lt;br /&gt;
* Hypothermia is acquired instantly if a player falls through [[Weak Ice]].&lt;br /&gt;
&lt;br /&gt;
== Affliction ==&lt;br /&gt;
Once manifested Hypothermia doubles the [[Condition]] loss from freezing, from 20% to 40% loss per hour, and causes [[Fatigue]] to drain at double the normal rate. The time to recover from Hypothermia is based on the experience mode: 6 hours for Pilgrim, 12 for Voyageur, 18 for Stalker and 24 for Interloper. Remaining recovery time is shown on the Status menu.&lt;br /&gt;
==Tips==&lt;br /&gt;
&lt;br /&gt;
*The treatment for Hypothermia and Hypothermia Risk is keeping Warmth above freezing until the affliction heals. Should the player start freezing while recovering from Hypothermia, the recovery time will reset.&lt;br /&gt;
*[[Warming Up|Hot]] food or drinks and [[Campfire|campfires]] can help stay above freezing, even when outdoors.&lt;br /&gt;
*Freezing, even without Hypothermia, is by far the deadliest [[Needs|Need]] (Freezing: 20% Condition loss per hour (40% with Hypothermia), Thirst: 2% per hour, Hunger/Fatigue 1% per hour).&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Hypothermia.png|Old icon.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;{{Afflictions}}&lt;/div&gt;</summary>
		<author><name>68.114.58.191</name></author>
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