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	<id>https://thelongdark.darksciencelabs.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=108.39.144.125</id>
	<title>The Long Dark - Fandom Mirror - User contributions [en]</title>
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	<updated>2026-04-22T09:56:18Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.45.3</generator>
	<entry>
		<id>https://thelongdark.darksciencelabs.com/index.php?title=Talk:Charcoal/@comment-108.39.144.125-20200106135341&amp;diff=3284</id>
		<title>Talk:Charcoal/@comment-108.39.144.125-20200106135341</title>
		<link rel="alternate" type="text/html" href="https://thelongdark.darksciencelabs.com/index.php?title=Talk:Charcoal/@comment-108.39.144.125-20200106135341&amp;diff=3284"/>
		<updated>2020-01-06T13:53:41Z</updated>

		<summary type="html">&lt;p&gt;108.39.144.125: Created page with &amp;quot;Charcoal is produced by ANY fire source, not just campfires.   Stoves (any number of burners from 1-6).  Fireplaces.  Fire Barrles.   Campfires.  ALL burned out fires, of a...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Charcoal is produced by ANY fire source, not just campfires. &lt;br /&gt;
&lt;br /&gt;
Stoves (any number of burners from 1-6).&lt;br /&gt;
&lt;br /&gt;
Fireplaces.&lt;br /&gt;
&lt;br /&gt;
Fire Barrles. &lt;br /&gt;
&lt;br /&gt;
Campfires.&lt;br /&gt;
&lt;br /&gt;
ALL burned out fires, of any kind, produce charcoal- 1 piece per/1 FULL in-game hour of burn time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The text above in the article, is misleading, and may cause new players to misunderstand, and think charcoal is only created in campfires. This needs to be changed. And no, I have no desire to create an account and edit it. &lt;/div&gt;</summary>
		<author><name>108.39.144.125</name></author>
	</entry>
	<entry>
		<id>https://thelongdark.darksciencelabs.com/index.php?title=Talk:Decay/@comment-212.47.231.206-20190621145505/@comment-108.39.144.125-20200105174351&amp;diff=3693</id>
		<title>Talk:Decay/@comment-212.47.231.206-20190621145505/@comment-108.39.144.125-20200105174351</title>
		<link rel="alternate" type="text/html" href="https://thelongdark.darksciencelabs.com/index.php?title=Talk:Decay/@comment-212.47.231.206-20190621145505/@comment-108.39.144.125-20200105174351&amp;diff=3693"/>
		<updated>2020-01-05T17:43:51Z</updated>

		<summary type="html">&lt;p&gt;108.39.144.125: Created page with &amp;quot;Keep in mind, meat and fish stored in any container, indoors or outdoors, will despawn when it reaches 0% (RUINED) condition. If left in the snow, or on the ice, it will hit ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Keep in mind, meat and fish stored in any container, indoors or outdoors, will despawn when it reaches 0% (RUINED) condition. If left in the snow, or on the ice, it will hit 0%, but NOT despawn, allowing you to cok it back up to 50% if it is raw, or eat it if cooked, and you have Lvl 5 Cooking Skill (no risk of food poisoning). I am not 100% sure, but I think canned fod will also despawn if left in a container until it reaches 0% condition.&lt;/div&gt;</summary>
		<author><name>108.39.144.125</name></author>
	</entry>
	<entry>
		<id>https://thelongdark.darksciencelabs.com/index.php?title=Talk:Pensive_Lookout/@comment-108.39.144.125-20191230033141&amp;diff=6123</id>
		<title>Talk:Pensive Lookout/@comment-108.39.144.125-20191230033141</title>
		<link rel="alternate" type="text/html" href="https://thelongdark.darksciencelabs.com/index.php?title=Talk:Pensive_Lookout/@comment-108.39.144.125-20191230033141&amp;diff=6123"/>
		<updated>2019-12-30T03:31:42Z</updated>

		<summary type="html">&lt;p&gt;108.39.144.125: Created page with &amp;quot;You forgot the Destroyed Lookout in ML. It was the first Forestry Lookout in the game, ever. Not to be forgotten, especially to pass on the lore to newer players, who never kn...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You forgot the Destroyed Lookout in ML. It was the first Forestry Lookout in the game, ever. Not to be forgotten, especially to pass on the lore to newer players, who never knew it when it was still intact, and a favorite ML base for many.&lt;/div&gt;</summary>
		<author><name>108.39.144.125</name></author>
	</entry>
	<entry>
		<id>https://thelongdark.darksciencelabs.com/index.php?title=Talk:Feats/@comment-172.58.35.113-20191222013958/@comment-108.39.144.125-20191224202622&amp;diff=4125</id>
		<title>Talk:Feats/@comment-172.58.35.113-20191222013958/@comment-108.39.144.125-20191224202622</title>
		<link rel="alternate" type="text/html" href="https://thelongdark.darksciencelabs.com/index.php?title=Talk:Feats/@comment-172.58.35.113-20191222013958/@comment-108.39.144.125-20191224202622&amp;diff=4125"/>
		<updated>2019-12-24T20:26:22Z</updated>

		<summary type="html">&lt;p&gt;108.39.144.125: Created page with &amp;quot;You set out 4 snares, you get 4 rabbits, I am guessing. &amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You set out 4 snares, you get 4 rabbits, I am guessing. &lt;/div&gt;</summary>
		<author><name>108.39.144.125</name></author>
	</entry>
	<entry>
		<id>https://thelongdark.darksciencelabs.com/index.php?title=Talk:Timberwolf/@comment-108.39.144.125-20191025005756&amp;diff=7457</id>
		<title>Talk:Timberwolf/@comment-108.39.144.125-20191025005756</title>
		<link rel="alternate" type="text/html" href="https://thelongdark.darksciencelabs.com/index.php?title=Talk:Timberwolf/@comment-108.39.144.125-20191025005756&amp;diff=7457"/>
		<updated>2019-10-25T00:57:56Z</updated>

		<summary type="html">&lt;p&gt;108.39.144.125: Created page with &amp;quot;You do know this page is a tad incorrect. You say Timbers are only in PV.   You need to clarify that they are only in PV and ONLY in Wintermute Episode 3, for now, at least. ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You do know this page is a tad incorrect. You say Timbers are only in PV. &lt;br /&gt;
&lt;br /&gt;
You need to clarify that they are only in PV and ONLY in Wintermute Episode 3, for now, at least. They ARE NOT in Survival Mode at all. I think you are confusing some already easily confused people.&lt;/div&gt;</summary>
		<author><name>108.39.144.125</name></author>
	</entry>
	<entry>
		<id>https://thelongdark.darksciencelabs.com/index.php?title=Talk:Struggle/@comment-108.39.144.125-20190802024540&amp;diff=7093</id>
		<title>Talk:Struggle/@comment-108.39.144.125-20190802024540</title>
		<link rel="alternate" type="text/html" href="https://thelongdark.darksciencelabs.com/index.php?title=Talk:Struggle/@comment-108.39.144.125-20190802024540&amp;diff=7093"/>
		<updated>2019-08-02T02:45:40Z</updated>

		<summary type="html">&lt;p&gt;108.39.144.125: Created page with &amp;quot;Info needs updated to include the &amp;quot;Hold to fight back&amp;quot; Accessibility option, availa ble in the options menu. No clicking needed, but it does seem to make struggles last a bit ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Info needs updated to include the &amp;quot;Hold to fight back&amp;quot; Accessibility option, availa ble in the options menu. No clicking needed, but it does seem to make struggles last a bit longer, with slightly more damage taken by the player. Haven&#039;t done any real scientific tests to find and graph values yet, only anecdotal evidence from a few Stalker runs using the option.&lt;/div&gt;</summary>
		<author><name>108.39.144.125</name></author>
	</entry>
	<entry>
		<id>https://thelongdark.darksciencelabs.com/index.php?title=Talk:Struggle/@comment-71.185.231.36-20190521161433/@comment-108.39.144.125-20190802024153&amp;diff=7100</id>
		<title>Talk:Struggle/@comment-71.185.231.36-20190521161433/@comment-108.39.144.125-20190802024153</title>
		<link rel="alternate" type="text/html" href="https://thelongdark.darksciencelabs.com/index.php?title=Talk:Struggle/@comment-71.185.231.36-20190521161433/@comment-108.39.144.125-20190802024153&amp;diff=7100"/>
		<updated>2019-08-02T02:41:53Z</updated>

		<summary type="html">&lt;p&gt;108.39.144.125: Created page with &amp;quot;I believe the author is referencing Survival Mode (current which has no bear Spear), more than Wintermute (which has the Bear Spear).  2 completely different game modes, which...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I believe the author is referencing Survival Mode (current which has no bear Spear), more than Wintermute (which has the Bear Spear).&lt;br /&gt;
&lt;br /&gt;
2 completely different game modes, which are similar, but not the same. I wish authors would include Survival Mode and Wintermute, noting the dfferences in what is available, and how things differe between the 2, rather than acting like Wintermute Story Mode does not exist, or interest anyone who plays the game.&lt;/div&gt;</summary>
		<author><name>108.39.144.125</name></author>
	</entry>
	<entry>
		<id>https://thelongdark.darksciencelabs.com/index.php?title=Talk:Moose/@comment-94.113.205.202-20171213162753/@comment-108.39.144.125-20190531081142&amp;diff=5788</id>
		<title>Talk:Moose/@comment-94.113.205.202-20171213162753/@comment-108.39.144.125-20190531081142</title>
		<link rel="alternate" type="text/html" href="https://thelongdark.darksciencelabs.com/index.php?title=Talk:Moose/@comment-94.113.205.202-20171213162753/@comment-108.39.144.125-20190531081142&amp;diff=5788"/>
		<updated>2019-05-31T08:11:42Z</updated>

		<summary type="html">&lt;p&gt;108.39.144.125: Created page with &amp;quot;Moose WILL attack you in Pilgrim. The only provoking they need is to not leave the area asap if they detect you. Got stomped 3 times, in 3 different Pilgrim saves, because I d...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Moose WILL attack you in Pilgrim. The only provoking they need is to not leave the area asap if they detect you. Got stomped 3 times, in 3 different Pilgrim saves, because I did not gtfo when it lowered its head. They are NOT &amp;quot;hostile&amp;quot; like a bear or wolf. They are territorial, and being in their detection range makes them cranky. I took no shots at them, no rifle, no bow. So, in Pilgrim, do NOT approach a moose thinking it will flee. They don&#039;t. They will stomp you if you get too close.&lt;/div&gt;</summary>
		<author><name>108.39.144.125</name></author>
	</entry>
	<entry>
		<id>https://thelongdark.darksciencelabs.com/index.php?title=Talk:Moose/@comment-1.132.111.122-20190405074254/@comment-108.39.144.125-20190531080448&amp;diff=5707</id>
		<title>Talk:Moose/@comment-1.132.111.122-20190405074254/@comment-108.39.144.125-20190531080448</title>
		<link rel="alternate" type="text/html" href="https://thelongdark.darksciencelabs.com/index.php?title=Talk:Moose/@comment-1.132.111.122-20190405074254/@comment-108.39.144.125-20190531080448&amp;diff=5707"/>
		<updated>2019-05-31T08:04:48Z</updated>

		<summary type="html">&lt;p&gt;108.39.144.125: Created page with &amp;quot;I HAVE been trampled by a Moose in Pilgrim, multiple times 9different saves). Only provoking I did was not getting out of the way fast enough when it lowered it&amp;#039;s head to char...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I HAVE been trampled by a Moose in Pilgrim, multiple times 9different saves). Only provoking I did was not getting out of the way fast enough when it lowered it&#039;s head to charge. So, yeah, they WILL stomp on you in Pilgrim, because they are not &amp;quot;hostile wildlife&amp;quot;, like a bear or wolf. They are &amp;quot;cranky af wildlife&amp;quot;, which is not removed in Pilgrim, lol.&lt;/div&gt;</summary>
		<author><name>108.39.144.125</name></author>
	</entry>
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